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2024-11-26 07:35 PST
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Dwarf Fortress - Change Log
Dwarf Fortress
-
0.40.05
(Released 2014-07-27)
[
View Issues
]
==============================================
-
0005098
:
[Dwarf Mode -- Immigration]
"Friendly" migrants with Trader profession act like on-the-job merchants (
Toady One
) - resolved.
-
0005854
:
[Dwarf Mode -- Diplomacy]
Diplomats don't bring bodyguards (
Toady One
) - resolved.
-
0005991
:
[Dwarf Mode -- Jobs, Building Construction and Destruction]
Dwarf tries to build wall standing on the construction site (
Toady One
) - resolved.
-
0002922
:
[Init Options]
Population Cap not working (
Toady One
) - resolved.
-
0004406
:
[Dwarf Mode -- Jobs, Activity Zones]
Hospital zone does not respect cloth maximums (
Toady One
) - resolved.
-
0003190
:
[Dwarf Mode -- Military]
"Long patrol duty" thoughts accumulate from all squad orders, including training (
Toady One
) - resolved.
-
0007253
:
[Adventure Mode -- Quests]
Crash When opening Questlog (
Toady One
) - resolved.
-
0006547
:
[Adventure Mode -- AI]
Wolves passive in adventure mode. (
Toady One
) - resolved.
-
0001568
:
[Dwarf Mode -- Thoughts and Preferences]
'clean shaven' hair style causes hair color to be omitted in the dwarf description (
Toady One
) - resolved.
-
0006545
:
[Creatures]
Flying creatures stop flying, fall to the ground, and explode (
Toady One
) - resolved.
-
0005816
:
[Dwarf Mode -- Jobs, General]
The last single bone from a stack is unusable refuse (
Toady One
) - resolved.
-
0006262
:
[Throwing/Shooting]
Rounding Error in Calculation of Projectile Velocities (
Toady One
) - resolved.
-
0006380
:
[Dwarf Mode -- Buildings, Machines]
Wind strength constant on smaller worlds? (
Toady One
) - resolved.
-
0007293
:
[Adventure Mode -- Town]
Shop's signs disappear after adventurer walks over them (
Toady One
) - resolved.
-
0005462
:
[Animal Populations]
Too many animal men, not enough animals? (
Toady One
) - resolved.
-
0004505
:
[Animal Populations]
Smaller than expected underground vermin populations (
Toady One
) - resolved.
-
0006627
:
[Dwarf Mode -- Immigration]
Immigrants arrive/become hostile (
Toady One
) - resolved.
-
0006636
:
[Arena]
Object Testing Arena crash when trying to view creatur's preferences when it's holding an item (
Toady One
) - resolved.
-
0005844
:
[Dwarf Mode -- Nobles]
Complaints about lack of jails don't happen properly (
Toady One
) - resolved.
-
0006379
:
[Miscellaneous Crashes]
Double-seed and triple-seed RNG init functions do not work correctly, causing inconsistent world gen (
Toady One
) - resolved.
-
0006230
:
[Dwarf Mode -- Jobs, General]
Forging adamantine tools uses wrong number of wafers (
Toady One
) - resolved.
-
0006815
:
[Arena]
The "Butcher" option in arena mode partially overwrites the "Create tree" option (
Toady One
) - resolved.
-
0007628
:
[Dwarf Mode -- Thoughts and Preferences]
Dwarves can achieve dreams after they die (
Toady One
) - resolved.
-
0002283
:
[Adventure Mode -- Inventory]
Adventurer can drop a crutch in a number of ways that don't remove the crutch-walking status (
Toady One
) - resolved.
-
0000066
:
[Dwarf Mode -- Jobs, Healthcare]
Cloth/thread stolen from traders for hospital (
Toady One
) - resolved.
-
0006076
:
[Dwarf Mode -- Interface, Civilization/World Info]
Wrong key to View Agreement (
Toady One
) - resolved.
-
0007059
:
[Dwarf Mode -- Interface, Announcements]
Sparring announces as combat in fortress mode (
Toady One
) - resolved.
-
0007048
:
[Typos/Grammar]
Typos in language_words.txt (
Toady One
) - resolved.
-
0006997
:
[Typos/Grammar]
Missing space in legends mode string (
Toady One
) - resolved.
-
0005346
:
[Material Properties]
Obsidian swords always blunt, due to low SHEAR_YIELD (
Toady One
) - resolved.
-
0006985
:
[Material Properties]
Some wood densities not applied properly (
Toady One
) - resolved.
-
0004139
:
[Typos/Grammar]
typo in View Building Items manual page (
Toady One
) - resolved.
-
0007051
:
[Typos/Grammar]
Typos in the raws (
Toady One
) - resolved.
-
0007581
:
[Dwarf Mode -- Environment]
Tree growth is too fast. (
Toady One
) - resolved.
-
0002291
:
[Dwarf Mode -- Interface, Unit View]
Deceased creatures in unexplored underground layers visible in unit view (
Toady One
) - resolved.
-
0005516
:
[Projectiles]
Absurdly Powerful Bolts/Arrows (
Toady One
) - resolved.
-
0006870
:
[Combat -- General]
Bolts, crossbows and other ranged weapons have excessive SHOOT_FORCE values, leading to ranged combat issues (
Toady One
) - resolved.
-
0007439
:
[Dwarf Mode -- Interface, Unit View]
Invaders still listed as missing after their corpses have been retrieved (
Toady One
) - resolved.
-
0006534
:
[Dwarf Mode -- Interface, Unit View]
Wild animals and invaders appear as "missing" on missing/dead tab (
Toady One
) - resolved.
-
0000747
:
[Dwarf Mode -- Jobs, Farming/Farmer's Workshop]
Planting of seeds allowed even if too late in the season (
Toady One
) - resolved.
-
0006822
:
[Typos/Grammar]
Misspelled words in the executable (
Toady One
) - resolved.
-
0004533
:
[Typos/Grammar]
You practice your Leatherworkering. (
Toady One
) - resolved.
-
0001975
:
[Dwarf Mode -- Nobles]
The "king has arrived" dialog (when you become a mountainhome) needs to be made gender specific. (
Toady One
) - resolved.
-
0004943
:
[Creatures]
Creatures with body part 2HEAD_ANTLER, butchered part becomes generic 'horn' (
Toady One
) - resolved.
-
0006933
:
[Combat -- General]
When an antler is shattered, it refers to it as a horn. (
Toady One
) - resolved.
-
0006482
:
[Dwarf Mode -- Invasions]
Campfire renewal logic checks coordinates incorrectly (
Toady One
) - resolved.
-
0006378
:
[Creatures]
Ducks and geese have wrong category for rooting around (
Toady One
) - resolved.
-
0006581
:
[Technical -- General]
Incorrect Version Listed in the Help Menu (
Toady One
) - resolved.
-
0003295
:
[Dwarf Mode -- Trade]
Elves don't have diplomats/liaisons (
Toady One
) - resolved.
-
0004390
:
[Creatures]
Random creature spine body part lacks [CONNECTOR] tag (
Toady One
) - resolved.
-
0006298
:
[Creatures]
King cobra men use wrong creature variations (
Toady One
) - resolved.
-
0001097
:
[Typos/Grammar]
Minor grammar bug in personality, picture included (
Toady One
) - resolved.
-
0006826
:
[Typos/Grammar]
Typo in dragon description (
Toady One
) - resolved.
-
0000048
:
[Dwarf Mode -- Trade]
Elves bring tame tigermen in cages because they have [PET] and [PETVALUE:x] (
Toady One
) - resolved.
-
0007136
:
[Creatures]
jumping spiders have a duplicate HOMEOTHERM tag (
Toady One
) - resolved.
-
0006743
:
[Typos/Grammar]
"he respect perseverence" in Thoughts/Preferences (
Toady One
) - resolved.
-
0007135
:
[Typos/Grammar]
Typo in dwarf's personality: "He easily changes himself mind..." (
Toady One
) - resolved.
-
0006731
:
[Typos/Grammar]
Incorrect plurals due to STP (
Toady One
) - resolved.
-
0005782
:
[Dwarf Mode -- Pets]
Crundles lack [CHILD] tag, eggs don't hatch (
Toady One
) - resolved.
-
0006119
:
[Creatures]
Giant Tortoise and Desert Tortoise missing [LARGE_ROAMING] (
Toady One
) - resolved.
-
0005759
:
[Dwarf Mode -- Reclaim]
Children who gain skills will have planting labor enabled if they migrate to a second fortress (
Toady One
) - resolved.
-
0006069
:
[Creatures]
Eyelash tissue modifiers not applied properly (
Toady One
) - resolved.
-
0005863
:
[Creatures]
Horseshoe crabs don't have blue blood (
Toady One
) - resolved.
-
0006395
:
[Creatures]
Squid raws missing [SELECT_CASTE:ALL] (
Toady One
) - resolved.
-
0005862
:
[Typos/Grammar]
Giant armadillo caste names are backwards (
Toady One
) - resolved.
-
0006006
:
[Creatures]
Stoat caste names reversed (
Toady One
) - resolved.
-
0006308
:
[Typos/Grammar]
Typo in tapir description (
Toady One
) - resolved.
-
0005818
:
[Dwarf Mode -- Jobs, General]
Jobs using casts, tools, slabs, or food storage containers look too hard for items (
Toady One
) - resolved.
-
0005971
:
[Dwarf Mode -- Jobs, Eating/Drinking]
Fat dwarves eating causes lag. (
Toady One
) - resolved.
-
0005703
:
[Dwarf Mode -- Jobs, Fishing]
Underground lake, despite having fish, is always reported as "there is nothing to catch" (
Toady One
) - resolved.
-
0001577
:
[Dwarf Mode -- Jobs, Military]
High Master Hammerdwarf gets labeled as plain "Hammerdwarf" rather than "Hammerlord" when put back on duty (
Toady One
) - resolved.
-
0001482
:
[Creatures]
Children that gain professional skills still grow up to be Peasants (
Toady One
) - resolved.
-
0000872
:
[Dwarf Mode -- Jobs, Healthcare]
Children growing up to peasants do not have healthcare labors set. (
Toady One
) - resolved.
-
0003100
:
[Dwarf Mode -- Military]
Military dwarves turn off all of their labors when becoming heroes (
Toady One
) - resolved.
-
0002493
:
[Dwarf Mode -- Jobs, Smelting]
Cannot melt metal chests (
Toady One
) - resolved.
-
0006364
:
[Combat -- General]
Weight fraction not considered when calculating weapon velocities (
Toady One
) - resolved.
-
0006440
:
[Artistic Images (engravings etc)]
Art facet modifiers not properly applied for creature images, casting wrong pointer (
Toady One
) - resolved.
-
0006116
:
[Creatures]
Fish in aquariums interfere with vermin behavior checks (
Toady One
) - resolved.
-
0003759
:
[Dwarf Mode -- Trade]
Dwarven caravan brought silver crossbow, ITEMS_WEAPON_RANGED ignored in world gen? (
Toady One
) - resolved.
-
0006117
:
[Creatures]
Vermin can only escape from artifact animal traps (
Toady One
) - resolved.
-
0007535
:
[Dwarf Mode -- Environment]
Underground trees grow through ground, other weirdness. (
Toady One
) - resolved.
-
0007540
:
[Vegetation]
Trees growing inside constructed walls (
Toady One
) - resolved.
-
0007060
:
[Adventure Mode -- Sites]
Goblins and humans from other civilisations live in dwarf fortresses and fight against each other (
Toady One
) - resolved.
-
0006976
:
[Technical -- General]
Repeating error "cie: 24" in errorlog.txt with single digit FPS (
Toady One
) - resolved.
[84 issues]
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