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2025-04-03 20:40 PDT
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Dwarf Fortress - Change Log
Dwarf Fortress
-
0.40.09
(Released 2014-08-17)
[
View Issues
]
==============================================
-
0004600
:
[Dwarf Mode -- Items]
Items frozen in ice are unrecoverable; building on previously iced square crashes game. (
Toady One
) - resolved.
-
0004430
:
[Dwarf Mode -- Stockpiles]
Large gems not moved to stockpile (
Toady One
) - resolved.
-
0006874
:
[Dwarf Mode -- Nobles]
SITE members automatically promoted to entity leader (MONARCH/king/queen) (
Toady One
) - resolved.
-
0007404
:
[Dwarf Mode -- Trade]
Merchant wagons stuck near the trade depot (
Toady One
) - resolved.
-
0005351
:
[Dwarf Mode -- Trade]
Wagons don't unload fast enough to allow trading, may need NO_THOUGHT_CENTER_FOR_MOVEMENT (
Toady One
) - resolved.
-
0007905
:
[Dwarf Mode -- Idle Behavior]
Romance and marriage are mutually exclusive (
Toady One
) - resolved.
-
0007349
:
[Dwarf Mode -- Moods]
Seeing berserk dwarf triggers mass combat (
Toady One
) - resolved.
-
0002280
:
[Dwarf Mode -- Embark/Setup]
Offered choice of dead civilizations to embark from, with no indication/warning of such (
Toady One
) - resolved.
-
0006903
:
[Dwarf Mode -- Combat]
Fleeing dwarves ignore dangerous terrain (
Toady One
) - resolved.
-
0007427
:
[Undeath]
Unslabbable invader ghost acts like a living invader (
Toady One
) - resolved.
-
0007985
:
[Dwarf Mode -- Transport/Hauling]
Dwarves don't haul trade goods unless Lever Operation is enabled (
Toady One
) - resolved.
-
0007736
:
[Init Options]
Omitting STRICT_POPULATION_CAP from d_init.txt defaults it to 0 (
Toady One
) - resolved.
-
0007032
:
[Dwarf Mode -- Jobs, Farming/Farmer's Workshop]
PROCESS_PLANT_TO_BAG reaction does not produce seeds (
Toady One
) - resolved.
-
0000895
:
[Dwarf Mode -- Jobs, Hunting]
Items disappear (become invisible) after getting pushed by flowing water, burning in magma, or encased in ice (
Toady One
) - resolved.
-
0007607
:
[Pathfinding]
Caravans get stuck/ignore smooth walls or try to cramp in tight spaces (
Toady One
) - resolved.
-
0007288
:
[Dwarf Mode -- Jobs, Military]
Squads report to incorrect location when using Defend Burrow order (
Toady One
) - resolved.
-
0005755
:
[Undeath]
Caravan Guard Ghosts are still not appearing for slabs (
Toady One
) - resolved.
-
0006081
:
[Dwarf Mode -- Trade]
Some wagons are incredibly fast, others incredibly slow (
Toady One
) - resolved.
-
0006989
:
[Typos/Grammar]
Typos and obsolete information in the manual (
Toady One
) - resolved.
-
0007227
:
[Vegetation]
pineapples don't have seasons (
Toady One
) - resolved.
-
0007821
:
[Adventure Mode -- Sites]
Animal overpopulations multiply/replenish after waiting/sleeping in worldgen fortresses, cause extreme lag (
Toady One
) - resolved.
[21 issues]
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