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2025-04-03 20:40 PDT
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Dwarf Fortress - Change Log
Dwarf Fortress
-
0.40.11
(Released 2014-09-03)
[
View Issues
]
==============================================
-
0003837
:
[Adventure Mode -- Display]
Long list of adventurer skills overflows in default screen size (
Toady One
) - resolved.
-
0007710
:
[Adventure Mode -- Movement]
Gait flags LAYERS_SLOW + STRENGTH + AGILITY do nothing (
Toady One
) - resolved.
-
0007979
:
[Dwarf Mode -- Transport/Hauling]
Dwarf targeted by military after releasing enemy from cage (
Toady One
) - resolved.
-
0007098
:
[Dwarf Mode -- Thoughts and Preferences]
Dwarves can have a preference for random/divine metal (
Toady One
) - resolved.
-
0000647
:
[Dwarf Mode -- Rooms]
Uninjured dwarves sleep in hospital instead of dormitory, and other bedroom/sleeping issues (
Toady One
) - resolved.
-
0007764
:
[Adventure Mode -- Town]
After town insurrection, all shops become taverns (
Toady One
) - resolved.
-
0007574
:
[Dwarf Mode -- Jobs, Childcare]
Children assigned to burrows become accident prone (
Toady One
) - resolved.
-
0001483
:
[Dwarf Mode -- Interface, Designations]
Children leave burrow seeking mother (
Toady One
) - resolved.
-
0007360
:
[Dwarf Mode -- Combat]
Combat horror and cowardice too common (
Toady One
) - resolved.
-
0005598
:
[Adventure Mode -- Town]
Town shops/cabinets contain human-sized clothes regardless of size of actual residents (
Toady One
) - resolved.
-
0008213
:
[Dwarf Mode -- Pets]
Restrained animals repeatedly try to path to meeting areas, then forced prone (
Toady One
) - resolved.
-
0002478
:
[Dwarf Mode -- Interface, Military Screen]
Military screen has same text for rusty skills and absent skills (
Toady One
) - resolved.
-
0000890
:
[Adventure Mode -- Movement]
Directly controlled flying creatures are forced to use ramps (
Toady One
) - resolved.
-
0001666
:
[Arena]
Adamantine clothes not available in testing arena (
Toady One
) - resolved.
-
0006691
:
[World Generation -- Constructions]
Excessive number of necromancer towers. (
Toady One
) - resolved.
-
0008205
:
[Dwarf Mode -- Military]
Ranged weapons still shoot more rapidly than before (
Toady One
) - resolved.
-
0006563
:
[Adventure Mode -- Environment]
All clothes in cabinets of Dwarven Fortress are too large for dwarves (
Toady One
) - resolved.
-
0002270
:
[Flows]
1/7 water evaporates while over 7/7 water (
Toady One
) - resolved.
-
0007206
:
[Adventure Mode -- Travel]
Hordes of creatures accumulating near empty lair with each fast travel (
Toady One
) - resolved.
-
0008123
:
[Adventure Mode -- AI]
Undead companions only hostile towards wildlife (
Toady One
) - resolved.
-
0007351
:
[Dwarf Mode -- Combat]
Undead ignore dwarfs who are overhelmed by terror (
Toady One
) - resolved.
-
0008013
:
[Undeath]
Named undead only hostile to military and animals (
Toady One
) - resolved.
-
0008027
:
[Adventure Mode -- AI]
Companions not helping to fight an undead dingo (
Toady One
) - resolved.
-
0003767
:
[Dwarf Mode -- Jobs, Sleeping]
Dwarf leaves burrow to sleep in dorm, sleeps on floor in dorm (
Toady One
) - resolved.
-
0003237
:
[Dwarf Mode -- Rooms]
Beds still not 100% functional -- some dwarves still prefer to sleep in dormitory instead of claiming bedrooms (
Toady One
) - resolved.
-
0006211
:
[Technical -- Input/Keybinding/Macros]
"NO BINDING" for training-related keys (
Toady One
) - resolved.
-
0005373
:
[Adventure Mode -- Inventory]
Item disappears, cannot be picked up, still listed when you look at the tile (
Toady One
) - resolved.
-
0007345
:
[Dwarf Mode -- Thoughts and Preferences]
When possible, she prefers to consume peach trees. (
Toady One
) - resolved.
-
0006015
:
[Dwarf Mode -- Reclaim]
Reclaiming multiple times gradually slows the game down, leather starts to appear (
Toady One
) - resolved.
[29 issues]
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