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2025-04-03 20:38 PDT
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Dwarf Fortress - Change Log
Dwarf Fortress
-
0.40.13
(Released 2014-09-17)
[
View Issues
]
==============================================
-
0001710
:
[Dwarf Mode -- Interface, Stockpiles]
"Gather remains from outside" actually means "gather remains from above ground" (
Toady One
) - resolved.
-
0006483
:
[Dwarf Mode -- Jobs, Military]
Siege engines don't properly respect operator skill level (
Toady One
) - resolved.
-
0007015
:
[Dwarf Mode -- Embark/Setup]
List of neighbors on Embark screen includes "Town." (
Toady One
) - resolved.
-
0004113
:
[Vegetation]
Large grazers (elephants and giraffes) can't eat fast enough to keep from starving (
Toady One
) - resolved.
-
0006512
:
[Dwarf Mode -- Thoughts and Preferences]
Cave Adaptation broken, does not cause pain, stun, or nausea (
Toady One
) - resolved.
-
0003781
:
[Dwarf Mode -- Buildings, Machines]
Lever can be linked to same target more than once (
Toady One
) - resolved.
-
0008278
:
[Technical -- General]
This save file crashes. (
Toady One
) - resolved.
-
0002222
:
[Dwarf Mode -- Jobs, Cleaning]
Dwarf tries to clean missing body part (
Toady One
) - resolved.
-
0008105
:
[Contaminants/Spatter]
Dwarves unable to clean "pool of water" left by a Forgotten Beast (
Toady One
) - resolved.
-
0002506
:
[Dwarf Mode -- Jobs, Cleaning]
Dwarves attempting to clean water puddles out of dug-out frozen river (
Toady One
) - resolved.
-
0002626
:
[Dwarf Mode -- Items]
Refuse placed Above Ground but Inside randomly disappears (
Toady One
) - resolved.
-
0001140
:
[Dwarf Mode -- Jobs, Cleaning]
"Clean" job uses underground/aboveground instead of inside/outside to determine what gets cleaned (
Toady One
) - resolved.
-
0007718
:
[Dwarf Mode -- Jobs, Burial]
Placing corpses in coffins requires Item Hauling instead of Burial labor (
Toady One
) - resolved.
-
0004367
:
[Vegetation]
Animals all try to graze from pasture's top left corner, starvation ensues (
Toady One
) - resolved.
-
0004446
:
[Creatures]
Grazing hungry animals eat slower - snowballs starvation (
Toady One
) - resolved.
-
0004354
:
[Creatures]
Giant critters size changed, Grazer not changed (
Toady One
) - resolved.
-
0007585
:
[Dwarf Mode -- Environment]
Trees channel light underground (
Toady One
) - resolved.
-
0007258
:
[Dwarf Mode -- Environment]
Outside areas marked as "Inside" (
Toady One
) - resolved.
-
0007068
:
[Vegetation]
Tile dug under tree trunk growing on rock is considered inside/light/aboveground (
Toady One
) - resolved.
-
0008176
:
[Dwarf Mode -- Pets]
Animals get attached to clothes they're wearing (
Toady One
) - resolved.
-
0007601
:
[Dwarf Mode -- Reclaim]
Animals wearing clothes in reclaimed fortress (
Toady One
) - resolved.
-
0004450
:
[Adventure Mode -- Retirement]
Goblin mounts encountered in Adv Mode are wearing clothing and trinkets made from their kills (
Toady One
) - resolved.
-
0007588
:
[Dwarf Mode -- Skills and Professions]
Social skill gains by attending parties is off the charts (
Toady One
) - resolved.
-
0008272
:
[Dwarf Mode -- Jobs, General]
Butchering "nearby" check ignores Z-level (
Toady One
) - resolved.
[24 issues]
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