Mantis Bug Tracker

Dwarf Fortress - Change Log

Dwarf Fortress - 0.34.11 (Released 2012-06-04) View Issues ]
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- 0001697: [Dwarf Mode -- Diplomacy] While paused, placing designations causes cat adoptions, martial trances, liaison meeting/negotiations (Toady One) - resolved.
- 0002264: [Adventure Mode -- Travel] Adv. Mode travel (near oceans) teleports player underground and turns them into an underground creature (Toady One) - resolved.
- 0002486: [Dwarf Mode -- Military] Soldiers don't eat from backpacks while on duty (Toady One) - resolved.
- 0000114: [Dwarf Mode -- Jobs, Military] Kill orders not cleared after completion (Toady One) - resolved.
- 0005786: [Dwarf Mode -- Jobs, Equipment] Dwarf not wearing owned clothing, produces bad thoughts (Toady One) - resolved.
- 0005158: [Dwarf Mode -- Jobs, Hunting] Dwarves try to cross the edge of waterfalls because water is shallower there, get swept over (Toady One) - resolved.
- 0004135: [Dwarf Mode -- Stockpiles] Large pots are placed in furniture stockpiles regardless of settings. (Toady One) - resolved.
- 0005907: [Dwarf Mode -- Jobs, Constructions (walls etc)] Deconstruction results in falling blocks injuring dwarves (Toady One) - resolved.
- 0001301: [Dwarf Mode -- Military] Squad go off-duty if you give them a move order they can't fulfill (can't find path) (Toady One) - resolved.
- 0003011: [World Generation -- General] Command line mode incorrectly handles spaces in parameter profile names (Toady One) - resolved.
- 0001000: [Dwarf Mode -- Military] Militia commander grabs all new weapons in the same hand. (Toady One) - resolved.
- 0005485: [Dwarf Mode -- Interface, Military Screen] Assigning "specific weapon / armor" doesn't show which items are already assigned. (Toady One) - resolved.
- 0004932: [Dwarf Mode -- Military] Dwarves try to equip armor in order of its production instead of in order specified by uniform (Toady One) - resolved.
- 0005748: [Dwarf Mode -- Jobs, Childcare] Children Still Tantruming/Going Berserk at Age 2 Over Clothing (Toady One) - resolved.
- 0002241: [World Generation -- General] Command line option issues (Toady One) - resolved.
- 0001664: [Dwarf Mode -- Items] Weapons stuck in an enemy's corpse become auto-forbidden even if a dwarf is still wielding the weapon (Toady One) - resolved.
- 0004181: [Adventure Mode -- Sleep] Sleeping on a melting iceberg results in waking up as a demon or other underground creature. (Toady One) - resolved.
- 0001998: [Dwarf Mode -- Interface, Military Screen] Player can't set the more generic uniform options, like "any headgear" (Toady One) - resolved.
- 0005741: [Dwarf Mode -- Military] Boots don't count as shoes, military gets bad thoughts (Toady One) - resolved.
- 0005939: [Dwarf Mode -- Jobs, Hauling] Dwarves do not put empty bags into minecart, instead drop them on the same tile (Toady One) - resolved.
- 0005948: [Dwarf Mode -- Jobs, Hauling] Detaching container from a Store In Bin/Barrel job causes crash in combining code. (Toady One) - resolved.
- 0005929: [Dwarf Mode -- Transport/Hauling] Dwarves do not ride minecarts when there is no access to destination stop. (Toady One) - resolved.
- 0005946: [World Generation -- Parameters] Random seeds too large to type in. (Toady One) - resolved.
- 0005931: [Dwarf Mode -- Military] Trying to renaming a noble in a military screen make DF stop responding (Toady One) - resolved.
- 0005937: [Dwarf Mode -- Jobs, Hauling] Hauler with bin wanders in circles (Toady One) - resolved.
[25 issues]


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