Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0010130 | Dwarf Fortress | Dwarf Mode -- Stockpiles | public | 2017-02-01 06:57 | 2017-02-01 14:57 |
Reporter | FantasticDorf | ||||
Assigned To | Loci | ||||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | unable to reproduce | ||
Platform | OS | OS Version | |||
Product Version | 0.43.05 | ||||
Target Version | Fixed in Version | ||||
Summary | 0010130: Refuse stockpile disallows 'rotted' items from being used in reactions - teeth/ivory, horn (hotfix included) | ||||
Description | When the ability to discern rotted items on a refuse stockpile is turned off, the stockpile allows external no-meat BP items like teeth & horn (and scale/chitin theoretically, see 'additional information section below') to be used by workshops. Via DFhack you can turn off the ability to discern rotting with [i] to take you to a stockpile manager menu then ([CTRL] + [X]) to turn it off, objects will be crafted normally afterwards from objects in that pile. There is nothing abnormal about the objects that are created from doing this so it would be considered to be a temporary hotfix until it is addressed in a future patch. May bear relation to creatures too small to butcher for meat or mangled yielding only a 'skeletal' mess of bones or less( 0000874 ) and skeletons generally being unbutcherable ( 0001180 ) but that bug report would address pets being claimed for burial under 'dead_dwarf=true' not being usable anyway. The hotfix to this bug detailed in the description & the steps to reproduce only applies to slaughtered pets and non dead_dwarf=true sentients or animal pets. | ||||
Steps To Reproduce | Load up DFhack 43.05, and embark with some creatures with the relevant materials like cows sheep and yak's with horn materials. Under normal circumstances the game would bug out & horns etc stay in refuse, for the next part it is important that the creatures are 'slaughtered' at a butcher shop. (to avoid dead_dwarf=true on pets) In DFhack stockpile manager accessed from the main game screen with [i] over a stockpile, disable rotted materials from the categories of stored materials within ([CTRL] + [X]), then queue a job to make ivory/teeth or horn crafts. The material will be collected and made into crafts, bypassing the bug and "requires unrotten materials" announcements, the stacks of the object will not matter & unused stacks will be returned to the pile. | ||||
Additional Information | Scales & chitin plus feathers and whatever else materials (???) would be able to fulfill function if they had the relevant material properties & reactions with this bug being resolved. Findings & a screenshot shared in this DF post (sixth section) as per my personal investigation - http://www.bay12forums.com/smf/index.php?topic=161408.msg7343915#msg7343915 [^] Where a stack of troll ivory that had been marked dead_dwarf=false was added to the non-rot discriminating stockpile by my sentient trophy & eating goblin civ and was worked into materials at a workshop nearby using the make crafts job. | ||||
Tags | butchery, horn, ivory, refuse, rotting, skeletons, tooth | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2017-02-01 06:57 | FantasticDorf | New Issue | |||
2017-02-01 06:59 | FantasticDorf | Tag Attached: refuse | |||
2017-02-01 06:59 | FantasticDorf | Tag Attached: rotting | |||
2017-02-01 06:59 | FantasticDorf | Tag Attached: skeletons | |||
2017-02-01 06:59 | FantasticDorf | Tag Attached: butchery | |||
2017-02-01 06:59 | FantasticDorf | Tag Attached: horn | |||
2017-02-01 06:59 | FantasticDorf | Tag Attached: ivory | |||
2017-02-01 06:59 | FantasticDorf | Tag Attached: tooth | |||
2017-02-01 08:43 | Loci | Note Added: 0036246 | |||
2017-02-01 08:43 | Loci | Assigned To | => Loci | ||
2017-02-01 08:43 | Loci | Status | new => needs feedback | ||
2017-02-01 10:44 | FantasticDorf | Note Added: 0036247 | |||
2017-02-01 10:44 | FantasticDorf | Status | needs feedback => assigned | ||
2017-02-01 10:44 | FantasticDorf | Note Edited: 0036247 | bug_revision_view_page.php?bugnote_id=0036247#r14606 | ||
2017-02-01 11:12 | FantasticDorf | Note Edited: 0036247 | bug_revision_view_page.php?bugnote_id=0036247#r14607 | ||
2017-02-01 11:18 | FantasticDorf | Note Edited: 0036247 | bug_revision_view_page.php?bugnote_id=0036247#r14608 | ||
2017-02-01 12:14 | FantasticDorf | Note Edited: 0036247 | bug_revision_view_page.php?bugnote_id=0036247#r14609 | ||
2017-02-01 12:18 | FantasticDorf | Note Edited: 0036247 | bug_revision_view_page.php?bugnote_id=0036247#r14610 | ||
2017-02-01 14:57 | Loci | Note Added: 0036249 | |||
2017-02-01 14:57 | Loci | Status | assigned => resolved | ||
2017-02-01 14:57 | Loci | Resolution | open => unable to reproduce |
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