Dwarf Fortress Bug Tracker - Dwarf Fortress
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0010389Dwarf FortressCreaturespublic2017-11-29 15:582017-11-29 17:24
Kvall 
Dwarfu 
normalmajoralways
resolvedduplicate 
PCWindows7
0.44.02 
 
0010389: Megabeasts Do Not Path to Forts
So far, every single megabeast I've encountered no longer paths to my fort (or even other Z levels in the case of caves) at all once entering the edge of the map. FBs, cyclopses, giants etc sit there forever. In my current save there are two FBs around a corner from each other that have not moved an inch in three years since they both arrived. Takes any and all challenge out of monster attacks.
1. Play as normal
2. Wait until an FB/SMB/MB arrives
3. Watch it do nothing unless it has a sight line to a creature off the bat.
Werebeasts seem to be the only ones unaffected by this phenomenon, unless I got lucky and it found something to lead it to my fort.
0.44.02, creature, megabeast, pathfinding
duplicate of 0010388resolved Toady One HFS/FB/SMB/MB do not path to fortress 
Issue History
2017-11-29 15:58KvallNew Issue
2017-11-29 16:09KvallNote Added: 0037114
2017-11-29 16:11KvallTag Attached: 0.44.02
2017-11-29 16:11KvallTag Attached: creature
2017-11-29 16:11KvallTag Attached: megabeast
2017-11-29 16:11KvallTag Attached: pathfinding
2017-11-29 17:24DwarfuNote Added: 0037121
2017-11-29 17:24DwarfuRelationship addedduplicate of 0010388
2017-11-29 17:24DwarfuStatusnew => resolved
2017-11-29 17:24DwarfuResolutionopen => duplicate
2017-11-29 17:24DwarfuAssigned To => Dwarfu

Notes
(0037114)
Kvall   
2017-11-29 16:09   
Here is a link to the save, you can find both FBs next to each other in the units section http://dffd.bay12games.com/file.php?id=13250 [^]
(0037121)
Dwarfu   
2017-11-29 17:24   
Most likely the same issue as 0010388.