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0010412Dwarf FortressDwarf Mode -- Immigrationpublic2017-12-03 04:502017-12-19 17:02
sionlife 
Toady One 
normalminoralways
resolvedfixed 
MacMacOS Sierra10.12.6
0.44.02 
0.44.03 
0010412: No more petitions
I have a 3 year old fort with over 140 citizens. I have not had a single petition of any kind so far. In previous versions I would have had many petitions to stay by now. I think it has something to do with the fact that there are so many soldier visitors in my tavern at the moment (>80) who are crowding out other types of visitors. I did a game folder upload last night for another bug but I think it is relevant to this bug too. It is here:

http://dffd.bay12games.com/file.php?id=13268 [^]
Just run a normal fort for a while.
No tags attached.
child of 0010340resolved Toady One Soldier visitors, ignore visitor cap and act strangely 
Issue History
2017-12-03 04:50sionlifeNew Issue
2017-12-03 04:56thvazNote Added: 0037193
2017-12-03 05:59papabrandoNote Added: 0037194
2017-12-03 07:41LociNote Added: 0037197
2017-12-03 07:41LociAssigned To => Loci
2017-12-03 07:41LociStatusnew => needs feedback
2017-12-03 14:09sionlifeNote Added: 0037205
2017-12-03 14:09sionlifeStatusneeds feedback => assigned
2017-12-04 08:36LociNote Added: 0037219
2017-12-04 08:36LociStatusassigned => acknowledged
2017-12-04 08:36LociRelationship addedchild of 0010340
2017-12-19 17:02Toady OneStatusacknowledged => resolved
2017-12-19 17:02Toady OneFixed in Version => Next Version
2017-12-19 17:02Toady OneResolutionopen => fixed
2017-12-19 17:02Toady OneAssigned ToLoci => Toady One

Notes
(0037193)
thvaz   
2017-12-03 04:56   
I can confirm this is happening as it happened to me, and probably it is related to the many visitors bug.
(0037194)
papabrando   
2017-12-03 05:59   
None of the visitors that first came to my fort seemed to sign for petition either and they all had the same thing in common- they were all there looking for the location of something. Not to relax or to perform.

Long story short, I dropped some drawbridges on nearly 50 of them because I was positive they were spies and the future guests that replaced them seemed to sign for petition as normal. Not suggesting you do this, but hey it worked for me.

If you do get curious and try this, back up your save, and build tons of slabs lol.
(0037197)
Loci   
2017-12-03 07:41   
What are your population and visitor caps set at? Early questing visitors (0010340) may exceed your caps and prevent cap-respecting visitors from arriving.
(0037205)
sionlife   
2017-12-03 14:09   
The settings below are the ones I have been using throughout:

[POPULATION_CAP:200]
[STRICT_POPULATION_CAP:220]
[BABY_CHILD_CAP:50:1000]
[VISITOR_CAP:25]
(0037219)
Loci   
2017-12-04 08:36   
That would do it. A visitor cap of 25 will be continually exceeded by cap-ignoring questers, preventing any cap-respecting arrivals.