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Don't elves become offended when grown wood is offered back to them in trade? It may serve as a inconsistency or a explanation. I will return with a save hopefully soon. |
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Finally i have a presentable save, grown wooden cages and furniture (a bucket) are not transferred over to the empty animal cage/wood furniture stockpile with (ALLOW NON-PLANT/ANIMAL) disabled.
In error i didn't set the finished goods bin for grown shields i bought, but dumping them away and tasking them to be returned to the re-modified stockpile with (ALLOW NON-PLANT/ANIMAL) disabled should correctly keep out of the stockpile.
Save: ( http://dffd.bay12games.com/file.php?id=13590 [^] ) |
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Potentially related to incorrectly assigned plant/animal matter on elf sites that is switched to 'grown' to be usable 0010118 namely a 'grown' wolf tooth necklace despite having [ETHIC:MAKE_TROPHY_ANIMAL:UNTHINKABLE] in the civilisation entity, for context the necklace is also decorated further with grown wood. |
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