Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0010664 | Dwarf Fortress | World Generation -- Wars | public | 2018-03-24 19:36 | 2018-03-31 17:36 |
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Reporter | chaosvolt | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.44.07 | |
Target Version | | Fixed in Version | | |
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Summary | 0010664: Tactics only reported in battle after worldgen |
Description | I was testing some things pertaining to http://www.bay12games.com/dwarves/mantisbt/view.php?id=10312 [^] when I discovered an oddity.
The tactics and positional effects either don't come into play during worldgen, or aren't reported until after worldgen. Only battles that occur AFTER worldgen show tactics and other lines used in player-initiated raids. This applies mainly to wars going on in the background outside of player control. |
Steps To Reproduce | 1. Create a world and vereify it has some wars during worldgen.
2. Start a fortress, putter about a bit, then retire or abandon.
3. If you are fortunate enough to have civilizations waging war on each other during play, this will be apparent in legends mode afterwards. |
Additional Information | A save demonstrating this in its legends can be found here: http://dffd.bay12games.com/file.php?id=13613 [^]
It has a few minor alterations to the human and goblin civs, due to a failed attempt to make civs wage multiple campaigns at once. Regardless, the war displaying this oddity was initiated by the AI, not player-caused. |
Tags | No tags attached. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2018-03-24 19:36 | chaosvolt | New Issue | |
2018-03-31 15:10 | FantasticDorf | Note Added: 0038103 | |
2018-03-31 17:36 | FantasticDorf | Note Added: 0038105 | |