Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0011110 | Dwarf Fortress | Dwarf Mode -- Jobs, Animal Handling | public | 2019-06-22 08:01 | 2019-07-14 08:26 |
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Reporter | Aku | |
Assigned To | Loci | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | assigned | Resolution | open | |
Platform | PC | OS | Windows 10 home | OS Version | 64-bit |
Product Version | 0.44.12 | |
Target Version | | Fixed in Version | | |
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Summary | 0011110: Catch Live Land Animal/R causes trapper to run around food stockpile |
Description | My trapper is also a woodcutter. He is currently running around my food stockpile, trying to catch vermin even though there are absolutely none there.
He once put it down in an animal stockpile to get a drink from a river, even though I have booze. Then he picked it back up, and resumed running around the food stockpile. |
Steps To Reproduce | Make animal trap, then set a woodcutter to trapping labor. Watch as he runs around in the food stockpile trying to catch nonexistent vermin. |
Additional Information | I don't know if he might run around other indoor stockpiles too. |
Tags | animal traps, wood cutter |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2019-06-22 08:01 | Aku | New Issue | |
2019-06-23 07:07 | Aku | Tag Attached: animal traps | |
2019-06-23 07:08 | Aku | Tag Attached: wood cutter | |
2019-06-23 11:34 | Loci | Note Added: 0039400 | |
2019-06-23 11:34 | Loci | Assigned To | => Loci |
2019-06-23 11:34 | Loci | Status | new => needs feedback |
2019-07-11 08:18 | Aku | Note Added: 0039416 | |
2019-07-11 08:18 | Aku | Status | needs feedback => assigned |
2019-07-11 08:26 | Aku | Issue Monitored: Aku | |
2019-07-11 08:26 | Aku | Issue End Monitor: Aku | |
2019-07-11 08:27 | Aku | Note Added: 0039417 | |
2019-07-11 08:27 | Aku | Note Added: 0039418 | |
2019-07-11 08:28 | Aku | Note Added: 0039419 | |
2019-07-11 08:33 | Aku | Note Deleted: 0039418 | |
2019-07-11 08:33 | Aku | Note Deleted: 0039417 | |
2019-07-11 17:20 | Loci | Note Added: 0039420 | |
2019-07-11 17:20 | Loci | Status | assigned => needs feedback |
2019-07-11 17:26 | Loci | Note Edited: 0039420 | bug_revision_view_page.php?bugnote_id=0039420#r16070 |
2019-07-11 17:53 | Aku | Note Added: 0039426 | |
2019-07-11 17:53 | Aku | Status | needs feedback => assigned |
2019-07-14 08:26 | Aku | Note Added: 0039432 | |
Notes |
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(0039400)
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Loci
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2019-06-23 11:34
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Why do you believe that the vermin are non-existent? It is normal for vermin to blink in and out of view; the actual populations are tracked in the background (viewable with DFHack). |
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(0039416)
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Aku
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2019-07-11 08:18
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No. I have tried for about thirty minutes to find a vermin on-screen where he is running around. Nothing at all. |
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(0039419)
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Aku
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2019-07-11 08:28
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(0039420)
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Loci
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2019-07-11 17:20
(edited on: 2019-07-11 17:26) |
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(0039426)
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Aku
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2019-07-11 17:53
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I don't have a save anymore. |
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(0039432)
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Aku
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2019-07-14 08:26
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Yeah. I deleted the world. |
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