Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
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ID | Project | Category | View Status | Date Submitted | Last Update |
0011123 | Dwarf Fortress | Adventure Mode -- Town | public | 2019-07-19 14:31 | 2019-07-19 14:31 |
Reporter | ZM5 | ||||
Assigned To | |||||
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Windows | OS | 8 | OS Version | |
Product Version | 0.44.12 | ||||
Target Version | Fixed in Version | ||||
Summary | 0011123: Crash in town bordering on evil biome | ||||
Description | Game crashes (closes immediately, rather than freezing before stopping to respond) when disembarking on a specific small area in a town bordering on an evil biome. | ||||
Steps To Reproduce | 1. Enter fast travel 2. Walk north to the first house 3. Exit fast travel. | ||||
Additional Information | Save here http://dffd.bay12games.com/file.php?id=14464 [^] I'm not entirely sure if this is an issue with evil biomes and towns intersecting or a mod issue, however I figured it'd be worth reporting this either way - I've noticed before that evil biomes have some issues with crashes in adventure mode, to which I don't know what the cause is (Random_Dragon once suggested it could be due to evil biome weather, both of the "evil clouds/rain" variants and also blood rain, should the blood type belong to a fire-immune race - however this happens on this save even with all evil weather, both procgenned and raw-defined, disabled). If I find more potentially evil biome-related crashes I will make sure to post more save files. | ||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2019-07-19 14:31 | ZM5 | New Issue |
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