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0011231Dwarf FortressDwarf Mode -- Jobs, Childcarepublic2020-01-29 12:152020-02-04 18:18
Soadreqm 
Toady One 
normalmajorhave not tried
resolvedfixed 
64-bitWindows 10
0.47.01 
0.47.02 
0011231: Mothers with babies walk around randomly instead of working
Dwarves that are carrying babies seem to run around in circles instead of doing useful work. With the other changes this version, I think it might be because the newborn baby is riding its mother like a horse, overriding normal pathfinding with the baby's random walk pattern.
I haven't tested if this happens with every baby in every fort, but I've uploaded a savefile to http://dffd.bay12games.com/file.php?id=14677 [^]
As noted in the savefile description, one of the fresh mothers is a miner, who seems to be able to mine despite being unable to get anywhere near the dig site. Pay attention to the tunnel on level 39, and you'll notice it extending by several tiles, with no one nearby, until another miner takes over and continues digging normally.
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Issue History
2020-01-29 12:15SoadreqmNew Issue
2020-01-29 22:48EodusNote Added: 0039710
2020-01-30 00:13slamusdunkleNote Added: 0039711
2020-01-30 00:14slamusdunkleIssue Monitored: slamusdunkle
2020-01-30 00:14slamusdunkleIssue End Monitor: slamusdunkle
2020-01-30 00:15slamusdunkleIssue Monitored: slamusdunkle
2020-01-31 07:01TalvienoNote Added: 0039735
2020-01-31 11:23TalvienoNote Edited: 0039735bug_revision_view_page.php?bugnote_id=0039735#r16188
2020-01-31 11:24TalvienoIssue Monitored: Talvieno
2020-01-31 14:26TalvienoNote Edited: 0039735bug_revision_view_page.php?bugnote_id=0039735#r16196
2020-01-31 14:29TalvienoNote Edited: 0039735bug_revision_view_page.php?bugnote_id=0039735#r16197
2020-01-31 14:30TalvienoNote Edited: 0039735bug_revision_view_page.php?bugnote_id=0039735#r16198
2020-02-02 03:40ShimrodNote Added: 0039794
2020-02-02 18:50LociAssigned To => Loci
2020-02-02 18:50LociStatusnew => acknowledged
2020-02-04 09:35OrkelNote Added: 0039858
2020-02-04 18:18Toady OneNote Added: 0039886
2020-02-04 18:18Toady OneStatusacknowledged => resolved
2020-02-04 18:18Toady OneFixed in Version => Next Version
2020-02-04 18:18Toady OneResolutionopen => fixed
2020-02-04 18:18Toady OneAssigned ToLoci => Toady One
2020-02-05 05:24TalvienoIssue End Monitor: Talvieno

Notes
(0039710)
Eodus   
2020-01-29 22:48   
I have been able to reproduce this in my own fort. A dwarf gave birth to a child, and then was unable to perform any job, this includes eating or drinking.

The mother will inevitably drop dead from either dehydration or starvation, which is quite inane when within a fortress well laden with accessible food and drink, hahah!
(0039711)
slamusdunkle   
2020-01-30 00:13   
Same thing here, I'm fairly certain every single mother in my fortress has died so far. I was wondering how everyone was dying of thirst when I lived next to a river and had plenty of alcohol as well.
(0039735)
Talvieno   
2020-01-31 07:01   
(edited on: 2020-01-31 14:30)
Confirming this as well. Babies simply don't have any idea where they want to steer their mothers. I imagine it probably looks similar to Disney's Ratatouille movie. https://i.gifer.com/9DX8.gif [^]


edit: I just had a mother get a secretive mood. She had no problem claiming a craftsdwarf's workshop at all (she ran straight there), but after claiming it, her luck ran out, and she's doomed to incessant wandering.

edit2: After saving, exiting, and reloading, the mother with the mood dropped her child where she was standing and finished her artifact. The artifact was, however, ridiculously valuable (despite only having 3 material items) and the list of adornments puzzlingly long. https://i.imgur.com/GBgkywD.png [^]

(0039794)
Shimrod   
2020-02-02 03:40   
Encountered this problem as well.

I tried drafting the mothers and giving them waterskins and backpacks. Some managed to equip these because they randomly wandered over the tile where these items were stored. But all but one were never able to pick up their assigned foodstuffs.

Right now, giving birth is a death sentence. And while some parents might agree with this sentiment, I don't think it's quite this literal.
(0039858)
Orkel   
2020-02-04 09:35   
Temporary fixes:

1) Removing the [BABY:1] tag entirely in creature_standard.txt to make dwarves birth children instead of babies. Thus bypassing the deadly baby stage entirely.

2) Assigning the babies to food and drink stockpile burrows. The mothers still have enough brainpower left to pick up food and drink from the stockpiles as the babies steer them randomly on top of the barrels, but they have to be forced there.
(0039886)
Toady One   
2020-02-04 18:18   
Okay, I've seen the in-save mothers recover now, so hopefully that works for next time. And any problems that might have happened during surgery or recovering the wounded hopefully fixed as well.