Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0011340 | Dwarf Fortress | Adventure Mode -- AI | public | 2020-02-08 15:50 | 2020-02-25 18:09 |
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Reporter | mrmagolor | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.47.02 | |
Target Version | | Fixed in Version | | |
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Summary | 0011340: Intelligent undead hostile maintain in-life loyalties |
Description | If a creature is resurrected as an intelligent undead, it will keep any loyalties and positions it had during life. This means that it will remain a citizen/resident for your forts, and also will consistently be hostile to whatever necromancer raised them. |
Steps To Reproduce | 1. Be a necromancer/have one visited your fort
2. Have something raised as an intelligent undead
3. Watch it attack you/whatever necromancer raised it to begin with as well as normal undead. |
Additional Information | This doesn't seem to apply to intelligent undead made during worldgen. |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2020-02-08 15:50 | mrmagolor | New Issue | |
2020-02-13 11:22 | mrmagolor | Issue Monitored: mrmagolor | |
2020-02-25 18:09 | mrmagolor | Note Added: 0040205 | |
2020-02-25 18:15 | mrmagolor | Note Edited: 0040205 | bug_revision_view_page.php?bugnote_id=0040205#r16359 |