Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0011363 | Dwarf Fortress | Dwarf Mode -- Visitors | public | 2020-02-11 21:03 | 2020-02-20 20:25 |
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Reporter | strife | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | |
Platform | PC | OS | Windows 10 | OS Version | 64 bit |
Product Version | 0.47.02 | |
Target Version | | Fixed in Version | 0.47.04 | |
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Summary | 0011363: Loyalty cascade after guests kill human thief. |
Description | A human bowman arrived stealthed at my fortress, was discovered early and announced she was after a fort-created artifact. She was attacked by various monster slayers, guests, and my dogs. A visitor, at which point, a loyalty cascade occurred, including fortress citizens attacking each other. |
Steps To Reproduce | |
Additional Information | I have a save after the event occurred with the cascade continuing, but not one beforehand. |
Tags | No tags attached. |
Relationships | related to | 0003259 | new | | Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2020-02-11 21:03 | strife | New Issue | |
2020-02-12 00:07 | PatrikLundell | Note Added: 0040027 | |
2020-02-15 20:30 | Bumber | Note Added: 0040074 | |
2020-02-15 20:30 | Bumber | Note Edited: 0040074 | bug_revision_view_page.php?bugnote_id=0040074#r16323 |
2020-02-15 20:34 | Bumber | Note Edited: 0040074 | bug_revision_view_page.php?bugnote_id=0040074#r16324 |
2020-02-15 20:34 | Bumber | Note Edited: 0040074 | bug_revision_view_page.php?bugnote_id=0040074#r16325 |
2020-02-15 20:46 | Bumber | Note Added: 0040075 | |
2020-02-16 09:27 | Loci | Relationship added | related to 0003259 |
2020-02-17 13:55 | Bumber | Note Added: 0040091 | |
2020-02-18 03:41 | Orkel | Note Added: 0040098 | |
2020-02-20 12:54 | Loci | Note Added: 0040144 | |
2020-02-20 12:54 | Loci | Assigned To | => Loci |
2020-02-20 12:54 | Loci | Status | new => acknowledged |
2020-02-20 20:25 | Toady One | Note Added: 0040153 | |
2020-02-20 20:25 | Toady One | Status | acknowledged => resolved |
2020-02-20 20:25 | Toady One | Fixed in Version | => Next Version |
2020-02-20 20:25 | Toady One | Resolution | open => fixed |
2020-02-20 20:25 | Toady One | Assigned To | Loci => Toady One |
Notes |
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(0040074)
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Bumber
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2020-02-15 20:30
(edited on: 2020-02-15 20:34) |
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0010578 doesn't mention a loyalty cascade.
I just had this happen to me. A human lady consort showed up for one of my artifacts. My soldiers made short work of her, then immediately started killing one another.
Should be marked as related to general loyalty cascade issue 0003259.
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(0040075)
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Bumber
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2020-02-15 20:46
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(0040091)
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Bumber
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2020-02-17 13:55
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Doesn't seem to be fixed in 0.47.3. I'll have to see if it happens for new thieves after I updated. |
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(0040098)
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Orkel
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2020-02-18 03:41
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I had one of these happen in 0.47.03.
Trying to kill a visiting necromancer made one of my soldiers turn rebel, because he had a noble title of another site (the combat logs showed him as Baroness of blahblahblah) but he wasn't a noble of *my* fort and worked normally as a soldier.
I am guessing the necromancer was somehow connected to that site, because the soldier started attacking my other soldiers (cutting off the foot of one, and heavily wounding another) before being killed by the rest of the squad. He was the only one to rebel in the fort, so definitely his noble inheritance had something to do with it. |
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(0040144)
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Loci
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2020-02-20 12:54
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Since there were some loyalty cascade fixes in v0.47.03, a save from that version would be helpful. |
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Bumber's save was pre-conflict, so the conditions reproduced really well. Looks like some of the dwarves liked the quester (as a passing acquaintance) and so added the murderer rep to their fellows when the quester was killed. And the dwarven soldiers that saw other dwarves as murderers took matters into their own hands. I've dialed this back a bit, ha ha. |
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