Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001283Dwarf FortressDwarf Mode -- Idle Behaviorpublic2010-04-17 18:072010-06-09 06:46
Random_Guy7 
Footkerchief 
highmajoralways
closedno change required 
Intel Pentium M 1.8 GHzWindows XPSP3
0.31.03 
 
0001283: Woodcutters doing nothing
When I assign woodcutters to cut trees (Woodcutting labour assigned, trees designated to cut) they just mill around and do nothing. Otherwise they're fully functioning Dwarves.

In gameplay forum other people have reported this problem.
http://dffd.wimbli.com/file.php?id=2140 [^]
idle, jobs, woodcutting
Issue History
2010-04-17 18:07Random_Guy7New Issue
2010-04-18 01:43FootkerchiefNote Added: 0004023
2010-04-18 01:43FootkerchiefIssue Monitored: Footkerchief
2010-04-18 02:13Random_Guy7Note Added: 0004026
2010-04-18 02:23derigoNote Added: 0004027
2010-04-18 04:22FootkerchiefNote Added: 0004037
2010-04-18 04:29Random_Guy7Note Added: 0004038
2010-04-18 13:23FootkerchiefNote Added: 0004098
2010-04-18 13:26smjjamesNote Added: 0004099
2010-04-18 13:32FootkerchiefNote Edited: 0004098bug_revision_view_page.php?bugnote_id=0004098#r1370
2010-04-18 16:50Random_Guy7Note Added: 0004141
2010-04-21 20:22reidsbNote Added: 0004535
2010-04-21 20:31KennelTag Attached: idle
2010-04-21 20:31KennelTag Attached: jobs
2010-04-21 20:31KennelTag Attached: woodcutting
2010-04-26 17:52FootkerchiefNote Added: 0005226
2010-04-26 17:52FootkerchiefStatusnew => resolved
2010-04-26 17:52FootkerchiefResolutionopen => no change required
2010-04-26 17:52FootkerchiefAssigned To => Footkerchief
2010-06-09 06:46Toady OneStatusresolved => closed

Notes
(0004023)
Footkerchief   
2010-04-18 01:43   
They need axes. Are they holding axes?
(0004026)
Random_Guy7   
2010-04-18 02:13   
There are surplus axes. And the ones that are holding axes are still doing nothing.
(0004027)
derigo   
2010-04-18 02:23   
Its almost certainly got to do with the military eating up all the axes, remember that soldiers can and will under certain circumstances hold many weapons.
(0004037)
Footkerchief   
2010-04-18 04:22   
Did you activate the woodcutting labor via Dwarf Therapist or another utility?
(0004038)
Random_Guy7   
2010-04-18 04:29   
I only have 10 military dwarves and no axedwarves as far as I know. I'll make more axes and test again. I Dwarf Therapist'd the woodcutting labour but I've gone and found all my woodcutters and reset their woodcutting labours manually. Still didn't work.

Will check and report back.
(0004098)
Footkerchief   
2010-04-18 13:23   
(edited on: 2010-04-18 13:32)
I loaded up your save, disabled the "Wood Cutting" labor on "Etur Likotlitast, Woodworker," waited about 10 seconds, re-enabled it, and he immediately grabbed an axe and started chopping down trees. The delay might have been important, I'm not sure. In any case, looks like it was all Dwarf Therapist's fault.

Does that get things working on your end?

edit: uh, that was weird. He cut down one tree, then hauled the axe back to the stockpile and went back to having "No Job". I'm pretty sure this is DT's fault, too, but I don't know how to "reset" him.

Can anyone reproduce this bug without using DT or other utilities?

(0004099)
smjjames   
2010-04-18 13:26   
Yea, I hear Cthonic is working on a fix for this.
(0004141)
Random_Guy7   
2010-04-18 16:50   
I have more Battle Axes now than I do military dwarves, and they still aren't cutting. I'll try to reproduce without DT.
(0004535)
reidsb   
2010-04-21 20:22   
I had a similar issue, and when I disbanded the squad my guy was in, he immediately went and grabbed an axe and started cutting.
(0005226)
Footkerchief   
2010-04-26 17:52   
I'm marking this resolved since it seems likely to have been caused by DT. See 0001451 for similar issues with military woodcutters.