Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001300 | Dwarf Fortress | Dwarf Mode -- Military | public | 2010-04-18 13:00 | 2017-01-18 15:39 |
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Reporter | Jurph | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | reopened | |
Platform | PC | OS | WinXP SP3 | OS Version | |
Product Version | 0.31.02 | |
Target Version | | Fixed in Version | | |
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Summary | 0001300: Can't specify wood, bone or shell items in uniforms |
Description | When setting up uniforms, I have the options:
- any material
- leather
- metal
- iron [.. and other individual metals]
- toad leather [.. and other leathers]
...but no bone or shell, even for items which may be made from bone or shell (like greaves, gauntlets, etc). I have stacks of excellent elephant-bone armor, and the squad is supposed to wear "greaves:anymaterial" (and gauntlets, and helms, etc.) but the dwarves are going without, or in the case of helms, choosing inferior leathers. |
Steps To Reproduce | Create 4 full sets of bone or shell armor.
Place bone and shell armor in an armor stockpile within the barracks.
Wait 1 month for any armor-related hauling tasks to complete.
(z)tocks screen, forbid all non-bone greaves and gauntlets.
(m)ilitary screen, u(n)iforms, right column: create a uniform that uses "any material" greaves and/or gauntlets.
Activate the squad with this uniform.
Observe that they do not put on the bone items.
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Additional Information | |
Tags | bone, equip, Intentional/Expected?, shell |
Relationships | related to | 0004067 | confirmed | Footkerchief | BARRED and SCALED armor tokens only used in Dwarf Mode crafting, never used in world gen | has duplicate | 0002508 | resolved | Footkerchief | No "shell" or "bone" position in Uniforms-->Materials for Helms/Greaves/Gauntlets | related to | 0000095 | resolved | Toady One | Refuse stockpile settings missing bones, shells | related to | 0002972 | resolved | Toady One | Can't select wooden/bone crossbows in uniform screen | related to | 0000423 | confirmed | Footkerchief | Leather Armor Material Type |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-04-18 13:00 | Jurph | New Issue | |
2010-04-20 18:40 | Jurph | Note Added: 0004397 | |
2010-04-20 22:47 | Footkerchief | Note Added: 0004414 | |
2010-04-20 22:47 | Footkerchief | Status | new => resolved |
2010-04-20 22:47 | Footkerchief | Resolution | open => no change required |
2010-04-20 22:47 | Footkerchief | Assigned To | => Footkerchief |
2010-06-09 06:46 | Toady One | Status | resolved => closed |
2010-06-29 05:34 | Footkerchief | Relationship added | has duplicate 0002508 |
2010-06-29 05:34 | Footkerchief | Assigned To | Footkerchief => |
2010-06-29 05:34 | Footkerchief | Status | closed => needs feedback |
2010-06-29 05:34 | Footkerchief | Resolution | no change required => reopened |
2010-06-29 05:34 | Footkerchief | Status | needs feedback => new |
2010-06-29 05:35 | Footkerchief | Tag Attached: Intentional? | |
2010-07-02 12:19 | Footkerchief | Relationship added | related to 0000095 |
2010-07-12 12:03 | Footkerchief | Tag Renamed | Intentional? => Intentional/Expected? |
2011-02-24 12:08 | Footkerchief | Relationship added | related to 0004067 |
2011-02-28 21:10 | Footkerchief | Relationship added | related to 0002972 |
2011-03-04 15:25 | Footkerchief | Summary | Can't specify bone or shell items in uniforms => Can't specify wood, bone or shell items in uniforms |
2011-03-21 12:58 | Footkerchief | Relationship added | related to 0000423 |
2014-09-17 14:37 | Footkerchief | Assigned To | => Footkerchief |
2014-09-17 14:37 | Footkerchief | Status | new => confirmed |
2015-01-06 10:29 | Detros | Note Added: 0031737 | |
2015-01-06 10:29 | Detros | Issue Monitored: Detros | |
2015-01-06 10:32 | Footkerchief | Note Added: 0031738 | |
2015-01-06 10:32 | Footkerchief | Note Edited: 0031738 | bug_revision_view_page.php?bugnote_id=0031738#r12704 |
2015-03-01 19:29 | jwoodward48df | Note Added: 0032302 | |
2017-01-18 15:35 | MorsDux | Tag Attached: bone | |
2017-01-18 15:35 | MorsDux | Tag Attached: equip | |
2017-01-18 15:39 | MorsDux | Note Added: 0036181 | |
2017-01-18 15:39 | MorsDux | Tag Attached: shell | |
2017-06-08 19:20 | Huntthetroll | Issue Monitored: Huntthetroll | |
Notes |
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(0004397)
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Jurph
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2010-04-20 18:40
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Seems fixed in 0.31.03, but still no option to specify "Bone and Shell" as a material choice. |
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If the ability to specify "bone and shell" is the only part that's missing, I'll go ahead and close this, because that's well into the territory of the Suggestions forum. http://www.bay12games.com/forum/index.php?board=5.0 [^]
If it turns out there's still an actual bug here, feel free to reopen this issue. |
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(0031737)
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Detros
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2015-01-06 10:29
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It seems this was not properly closed so it doesn't need to be reopened. While "Bones and shell" together is for suggestions, I think missing at least separate "Bone" and "Shell" is a bug.
With tons of wood, leather and metal options, other armor-able materials should be included too. The better if also all those subtypes ("pond turtle shell", "oyster shell", "snail shell"...) are included. |
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Yeah, I reopened this years ago after reconsidering and coming to the same conclusion.
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This is almost definitely unintentional, and if it is, it should still be changed. My evil-biome fortress has no metal or wood, and uses leather and bones for armor. When I tell them to wear anything, they just go with xdingo leather robesx and stuff like that. |
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Tested in 43.03. that it is possible to equip shell armor but still impossible to specify in uniform.
I would use this to set a light rigid uniform for all non-military personnel. |
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