Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001536Dwarf FortressDwarf Mode -- Militarypublic2010-04-25 16:272012-09-03 15:27
ElthMysterius 
 
normalminoralways
newopen 
Windows XP
0.31.03 
 
0001536: Military will not path to flying creatures with kill order
See title.

Made a kill order on a Cave Swallow that was hovering one Z-level over the ground. My squad proceeded to completely ignore it and returned to their barracks.

Save file available on demand.
Find a flying creature, wait until it's in mid-air, and issue a kill order against it.
kill, Military, pathfinding
Issue History
2010-04-25 16:27ElthMysteriusNew Issue
2010-04-25 16:38smjjamesNote Added: 0005058
2010-04-25 16:52smjjamesTag Attached: kill
2010-04-25 16:52smjjamesTag Attached: Military
2010-04-25 16:52smjjamesTag Attached: pathfinding
2010-04-25 18:11derigoNote Added: 0005063
2010-04-25 19:48PencilinHandNote Added: 0005068
2010-04-25 19:53smjjamesNote Added: 0005070
2012-09-03 15:27finesseNote Added: 0023523
2012-09-03 15:27finesseNote Deleted: 0023523

Notes
(0005058)
smjjames   
2010-04-25 16:38   
Sounds like a pathing issue here, but then again, the kill order thing is suppousedly broken.
(0005063)
derigo   
2010-04-25 18:11   
ah! That explains many wierdnesses I've been seeing.
(0005068)
PencilinHand   
2010-04-25 19:48   
Ahh, well, firstly, a "flying" unit that normally can't fly is in a kind of quantum state of uncertainty between living and dead. Basically, they are there but not "there". Secondly, dwarfs can't really reach something that is flying, per se, so issuing a kill order against it is kind of moot.

Note that I might be misunderstanding what you are trying to say.
(0005070)
smjjames   
2010-04-25 19:53   
Cave swallows do fly, so the first part of what you said is incorrect.