Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001639Dwarf FortressDwarf Mode -- Combatpublic2010-04-29 10:542010-09-07 04:14
Yncke 
Toady One 
normalminorhave not tried
resolvedfixed 
WindowsXPSP2
0.31.03 
0.31.13 
0001639: Being enraged spams log
I had a horde of goblins visiting my trade depot while there were merchants. Needless to say that a lot of my dwarf population got entangled in the combat.
I now have a civilian who had combat enabled (but was not in my military) who is "enraged at all enemies" and has been so for quite some time, even though all goblins are either dead or caged.
I can appreciate her being enraged, after all, an upper spine injury is probably quite painful, but it does spam my log with
"Zasit Athamsarvesh, Furnace Operator cancels Rest: Interrupted by Goblin Hammerman. x15"
I had to go through eight pages of similar messages before I could see that the merchants embarked on their journey.
No tags attached.
child of 0000352resolved Toady One Soldier cancels rest, interrupted by troglodyte who's nowhere close 
Issue History
2010-04-29 10:54YnckeNew Issue
2010-04-29 11:34Logical2uNote Added: 0005673
2010-04-29 11:38FootkerchiefRelationship addedchild of 0000352
2010-04-29 11:40FootkerchiefNote Added: 0005677
2010-04-29 12:18YnckeNote Added: 0005683
2010-04-29 12:21Logical2uNote Added: 0005684
2010-09-07 04:14Toady OneNote Added: 0012473
2010-09-07 04:14Toady OneStatusnew => resolved
2010-09-07 04:14Toady OneFixed in Version => 0.31.13
2010-09-07 04:14Toady OneResolutionopen => fixed
2010-09-07 04:14Toady OneAssigned To => Toady One

Notes
(0005673)
Logical2u   
2010-04-29 11:34   
Probably related to 0001061.

If you kill the goblins in cages (recommended method - drop them in magma, off the edge of the map, or use an atom smasher) then "interrupt" your wounded dwarf in some manner, does it rest properly and stop spamming your gamelog?
(0005677)
Footkerchief   
2010-04-29 11:40   
It may be helpful to upload a save for this one. http://dffd.wimbli.com/ [^]
(0005683)
Yncke   
2010-04-29 12:18   
Uploaded: http://dffd.wimbli.com/file.php?id=2271 [^]

I'll try to get them killed, but my first easy plan (a floor grate above a nice fall into the water) doesn't work; I can't build a cage on a floor grate (building present), it seems.
(0005684)
Logical2u   
2010-04-29 12:21   
Cages are kind of like Schrodinger's box, things inside them are neither alive nor dead, so you'll need to do something more than drown them.
(0012473)
Toady One   
2010-09-07 04:14   
Assuming it is the rest messages and not enraged messages that are spamming the log, this should be handled for 0.31.13.