Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002365 | Dwarf Fortress | General | public | 2010-06-18 03:52 | 2010-06-18 07:04 |
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Reporter | madk | |
Assigned To | Footkerchief | |
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | |
Platform | | OS | | OS Version | |
Product Version | 0.31.06 | |
Target Version | | Fixed in Version | | |
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Summary | 0002365: Soap Maker's Workshop reverts to "Custom Workshop" after reloading game |
Description | I constructed one, then when I saved and alter reloaded my game, it had become a "Custom Workshop" with no build options and had the general appearance of a stockpile, being composed of 9 ='s. |
Steps To Reproduce | Construct workshop
Save and exit DF
Reload game |
Additional Information | It's possible something else did it, I didn't notice it quite immediately after reloading. |
Tags | No tags attached. |
Relationships | duplicate of | 0001200 | resolved | Toady One | All custom workshops turn into "Custom Workshop" if they're constructed before saving game |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-06-18 03:52 | madk | New Issue | |
2010-06-18 07:03 | Footkerchief | Note Added: 0008621 | |
2010-06-18 07:04 | Footkerchief | Relationship added | duplicate of 0001200 |
2010-06-18 07:04 | Footkerchief | Status | new => resolved |
2010-06-18 07:04 | Footkerchief | Resolution | open => duplicate |
2010-06-18 07:04 | Footkerchief | Assigned To | => Footkerchief |
2010-06-18 07:05 | Footkerchief | Note Edited: 0008621 | bug_revision_view_page.php?bugnote_id=0008621#r3299 |