Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000247 | Dwarf Fortress | General | public | 2010-04-03 01:04 | 2010-06-09 06:47 |
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Reporter | James.Denholm | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | duplicate | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
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Summary | 0000247: Migrants arrive with all skill-related labours turned off. |
Description | For example, a stoneworker arrived with no skills but the "default" (hauling, cleaning, recovering & feeding wounded) labours off. |
Steps To Reproduce | Receive migrants? |
Additional Information | Possibly related to 124 (link below) - Error in migrant labour setting code results in semi-unpredictable results? |
Tags | labors, labours, migrants |
Relationships | duplicate of | 0000110 | resolved | Toady One | Migrant hunters/miners/woodcutters can arrive with labors disabled, causing them to drop equipment |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-04-03 01:04 | James.Denholm | New Issue | |
2010-04-03 01:04 | James.Denholm | Note Added: 0000453 | |
2010-04-03 01:04 | James.Denholm | Tag Attached: migrants | |
2010-04-03 01:04 | James.Denholm | Tag Attached: labours | |
2010-04-03 11:45 | Footkerchief | Relationship added | duplicate of 0000110 |
2010-04-03 11:45 | Footkerchief | Status | new => resolved |
2010-04-03 11:45 | Footkerchief | Resolution | open => duplicate |
2010-04-03 11:45 | Footkerchief | Assigned To | => Footkerchief |
2010-04-03 11:53 | Aquillion | Tag Attached: labors | |
2010-06-09 06:47 | Toady One | Status | resolved => closed |