Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002785 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2010-07-22 10:32 | 2014-01-27 14:30 |
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Reporter | Fleischwolff | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | |
Platform | | OS | Linux | OS Version | |
Product Version | 0.31.10 | |
Target Version | | Fixed in Version | | |
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Summary | 0002785: Tree grows suddenly on top of constructed wall |
Description | After building an outdoors wall, a full grown tree appeared on top of the finished wall. |
Steps To Reproduce | ? |
Additional Information | It appeared there shortly after finishing the wall, so no muddying of that tile or something. It might have been that there was a sapling growing in the tile the wall was constructed in, but i am not sure on that. No other wall parts are affected |
Tags | No tags attached. |
Relationships | related to | 0004454 | new | | Vegetation instant growth in soil layer 1 tile underground | has duplicate | 0008752 | resolved | Detros | Trees spawn on up stairs | related to | 0004529 | new | | Removing old stockpiles causes underground tree saplings underneath them to mature instantly. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-07-22 10:32 | Fleischwolff | New Issue | |
2010-07-22 10:36 | cephalo | Note Added: 0010834 | |
2010-07-22 10:36 | smjjames | Note Added: 0010835 | |
2010-07-22 11:29 | Footkerchief | Summary | Tree grows in constructed wall => Sapling keeps growing in same tile as constructed wall, instantly becomes tree when wall is removed |
2010-07-22 11:50 | Fleischwolff | Note Added: 0010844 | |
2010-07-22 11:56 | Fleischwolff | Note Edited: 0010844 | bug_revision_view_page.php?bugnote_id=0010844#r4212 |
2010-07-22 13:25 | Footkerchief | Summary | Sapling keeps growing in same tile as constructed wall, instantly becomes tree when wall is removed => Tree grows suddenly on top of constructed wall |
2010-07-22 13:26 | Footkerchief | Note Added: 0010847 | |
2010-07-22 23:29 | Fleischwolff | Note Added: 0010863 | |
2014-01-27 14:24 | Footkerchief | Relationship added | related to 0004529 |
2014-01-27 14:30 | Footkerchief | Relationship added | related to 0004454 |
2017-04-29 14:39 | Detros | Relationship added | has duplicate 0008752 |
Notes |
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This would be a *really* useful thing to know how to do. |
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Same thing happens with stockpiles when you place them over saplings, wait long enough and when you remove it, some will instantly grow into trees.
I think this one is a holdover from 40D, its more of an odd thing than a bug, but its still a bug even if its a trivial one. |
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(0010844)
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Fleischwolff
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2010-07-22 11:50
(edited on: 2010-07-22 11:56) |
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Well, the summary as changed by Footkerchief is not correct: I did not remove the wall! The tree grows one z level above, where before was open space and now is the area above the constructed wall. So it is like this (side view):
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####
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# wall
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Ah, I misunderstood. What material was the wall made from? Did you do any modding? |
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The walls are made from slate blocks. And its pure vanilla DF.
I have been thinking, and it might have something to do with this: this particular piece of wall is build in a space that I have channeled out from the soil. So it might also be a tree that would have been growing in this tile before channeling. I have the save if it is needed, but I do not know if that helps. |
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