Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002882 | Dwarf Fortress | Dwarf Mode -- Jobs, Hunting | public | 2010-07-28 19:26 | 2016-07-16 13:27 |
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Reporter | TomiTapio | |
Assigned To | | |
Priority | none | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.31.12 | |
Target Version | | Fixed in Version | | |
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Summary | 0002882: Hunter pathing fails, river and bridges |
Description | Here's a Genesis-mod save with hunter pathing bug, 4-wide river and some bridges. Hunter is lost behind river and spams cant-find-path. |
Steps To Reproduce | |
Additional Information | The save is here: http://dffd.wimbli.com/file.php?id=2847 [^]
Might be easier if you first install genesis mod (with Ironhand tileset).
"path fail: shroom dwarfette,Hunt,150,139,52 -> 34,38,37: Id 0011635:Path Goal Start Hunt:Station Mill Building at 110,89,48" |
Tags | bridge, hunting, pathing, river |
Relationships | child of | 0002814 | confirmed | Loci | message spam: dwarf cancels Hunt: Could not find path |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-07-28 19:26 | TomiTapio | New Issue | |
2010-07-28 19:26 | TomiTapio | Tag Attached: pathing | |
2010-07-28 19:26 | TomiTapio | Tag Attached: hunting | |
2010-07-28 19:26 | TomiTapio | Tag Attached: bridge | |
2010-07-28 19:27 | TomiTapio | Tag Attached: river | |
2010-07-28 20:14 | Dwarfu | Note Added: 0011224 | |
2010-07-28 20:14 | Dwarfu | Tag Attached: AWAITING UPDATE | |
2010-07-29 15:34 | TomiTapio | Note Added: 0011267 | |
2010-07-29 15:35 | TomiTapio | Note Edited: 0011267 | bug_revision_view_page.php?bugnote_id=0011267#r4407 |
2010-07-29 15:37 | TomiTapio | Note Edited: 0011267 | bug_revision_view_page.php?bugnote_id=0011267#r4408 |
2010-07-29 15:42 | TomiTapio | Note Edited: 0011267 | bug_revision_view_page.php?bugnote_id=0011267#r4409 |
2010-07-29 17:54 | Dwarfu | Note Added: 0011271 | |
2010-08-02 14:32 | TomiTapio | Note Added: 0011417 | |
2010-08-02 14:33 | TomiTapio | Note Edited: 0011417 | bug_revision_view_page.php?bugnote_id=0011417#r4468 |
2010-12-24 03:21 | Dwarfu | Relationship added | related to 0003178 |
2010-12-24 03:22 | Dwarfu | Tag Detached: AWAITING UPDATE | |
2011-03-11 06:56 | Dwarfu | Relationship added | child of 0002814 |
2011-03-11 06:56 | Dwarfu | Relationship deleted | related to 0003178 |
2016-07-16 13:27 | MaXMC | Note Added: 0035641 | |
2016-07-16 13:28 | MaXMC | Note Edited: 0035641 | bug_revision_view_page.php?bugnote_id=0035641#r14383 |
Notes |
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(0011224)
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Dwarfu
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2010-07-28 20:14
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Not sure this is at all because of the river/bridges - I only noticed pelicans - is it because they are [LARGE_ROAMING] and [FLIER]?
Have you seen this happen with non-[FLIER] creatures? |
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(0011267)
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TomiTapio
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2010-07-29 15:34
(edited on: 2010-07-29 15:42) |
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This was hunter's problem, he understood bridges going that way, but not this way.
Hunter should get unstuck automatically, without player needing to remove hunting job in this case.
Later: one caravan is walking in circles, maybe due to river plus bridges pathing.
Maybe they expect 3-5 tile wide bridges, not 1-wide.
Hmm the caravan is insane, and their donkeys too are crawling around..
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(0011271)
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Dwarfu
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2010-07-29 17:54
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I've observed him crossing the bridges fine both ways - the spam happens no matter what side of the river he is on.
I'm almost positive it has to do with the creatures.
Can you upload a save with a caravan that this is happening to? |
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(0011417)
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TomiTapio
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2010-08-02 14:32
(edited on: 2010-08-02 14:33) |
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Alas, I can't produce such a save.
Anyways the error spam is proof of a problem.
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(0035641)
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MaXMC
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2016-07-16 13:27
(edited on: 2016-07-16 13:28) |
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path fail: dwarf,Hunt,77,52,141 -> 24,129,83: Id #15746:Path Goal Start Hunt:Station Mill Building at 181,109,139
As soon as I opened up the Caves, Store item cancelation spam and this in the logs.
When I sealed the Caves up. It stopped.
Version 0.43.05
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