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0003239Dwarf FortressAdventure Mode -- Crimepublic2010-09-15 15:512014-01-27 20:00
Igfig2 
Toady One 
normalmajoralways
resolvedfixed 
0.31.13 
0.34.01 
0003239: Nameless NPCs don't care if you kill them
NPCs don't have names until you talk to them, right? If you attack an NPC without talking to them, they'll just stand there while you kill them.

If they have a name when you attack them, they'll become your enemy. This applies whether they got the name from talking to you or from being an important character (a mayor, for instance).

Once you kill one named character in a civ, other named characters in that civ will also become your enemy. If they gain a name at a later point, they will become your enemy then. You can talk to a nameless NPC, have a nice chat, and then when you finish he'll try to kill you.

Note that killing unnamed characters does not cause named characters to become your enemy. I guess they're not important enough for anyone to care.
Go to a settlement in Adventure Mode.

Kill an unnamed NPC.

Talk to an unnamed NPC.

Attack the newly named NPC.
adventure mode, AI
has duplicate 0003261resolved Logical2u nameless intelligent entities don't care about being stabbed repeatedly 
Issue History
2010-09-15 15:51Igfig2New Issue
2010-09-15 17:40KennelTag Attached: adventure mode
2010-09-15 17:40KennelTag Attached: AI
2010-09-17 09:56Logical2uRelationship addedhas duplicate 0003261
2010-09-17 15:41caknuckNote Added: 0012775
2010-09-17 15:42caknuckNote Edited: 0012775bug_revision_view_page.php?bugnote_id=0012775#r4949
2010-11-02 14:31ZanethdaIssue Monitored: Zanethda
2014-01-27 19:47FootkerchiefNote Added: 0024434
2014-01-27 19:47FootkerchiefStatusnew => resolved
2014-01-27 19:47FootkerchiefFixed in Version => 0.34.01
2014-01-27 19:47FootkerchiefResolutionopen => fixed
2014-01-27 19:47FootkerchiefAssigned To => Toady One
2014-01-27 19:57FootkerchiefNote Deleted: 0024434
2014-01-27 20:00FootkerchiefNote Added: 0024435

Notes
(0012775)
caknuck   
2010-09-17 15:41   
(edited on: 2010-09-17 15:42)
Confirmed. You can actually stop halfway through hacking up an NPC, strike up a pleasant conversation (despite previously having gouged off both of their lips), and then finish killing them. Other NPCs within sight of (or even on the same tile as) your victim are uninterested.

Possibly related: NPCs no longer wear clothes or carry any equipment. They just sit around naked, in large groups, in unfurnished cabins. That's hot.

(0024435)
Footkerchief   
2014-01-27 20:00   
Just tested this out -- they definitely care now.