Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0003254 | Dwarf Fortress | Dwarf Mode -- Immigration | public | 2010-09-16 18:13 | 2010-09-21 03:23 |
|
Reporter | tHe_silent_H | |
Assigned To | Toady One | |
Priority | low | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | |
Platform | | OS | Windows | OS Version | 7 ultimate |
Product Version | 0.31.13 | |
Target Version | | Fixed in Version | 0.31.14 | |
|
Summary | 0003254: A migrant with the profesion "drunk". |
Description | Just created a brand new fort for the 0.31.13, and the first immigrant I got I noticed that his profession is labeled "drunk", i thought only humans could obtain this state, as for dwarfs it's what they are, not state. I promptly checked his bio, it it indeed confirmed he was a dwarf, for skills he had Novice of: thresher, leather-worker and ambusher. |
Steps To Reproduce | Playing the game, waiting for immigrant waves and checking the profession. |
Additional Information | No mods were installed, as this is a fresh DL of the new version. |
Tags | No tags attached. |
Relationships | duplicate of | 0003241 | resolved | Toady One | Two humans arrived in second immigration wave |
|
Attached Files | |
|
Issue History |
Date Modified | Username | Field | Change |
2010-09-16 18:13 | tHe_silent_H | New Issue | |
2010-09-16 18:19 | monk12 | Note Added: 0012725 | |
2010-09-17 05:23 | Logical2u | Relationship added | duplicate of 0003241 |
2010-09-17 18:32 | HebaruSan | Issue Monitored: HebaruSan | |
2010-09-21 03:23 | Toady One | Status | new => resolved |
2010-09-21 03:23 | Toady One | Fixed in Version | => 0.31.14 |
2010-09-21 03:23 | Toady One | Resolution | open => fixed |
2010-09-21 03:23 | Toady One | Assigned To | => Toady One |