Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000327Dwarf FortressDwarf Mode -- Jobs, Designationspublic2010-04-03 16:562010-06-30 13:23
Drone 
Footkerchief 
normalminoralways
resolvedduplicate 
0.31.01 
 
0000327: Designating hidden areas
It is possible to designate hidden areas that you have not yet revealed, but have found the cavern system it is connected to. However, the designation itself is hidden. Ie, you could mass designate the entire map for plant harvesting or wood cutting, expecting only the revealed plants and trees to be designated within that area, but it will in fact designate everything, the designations being hidden and inactive until the dwarves reveal that area. This could be bad as you dig into an area filled with cave critters, only for your carpenters to rush out into the area to cut down previously designated and hidden trees.
No tags attached.
duplicate of 0001075confirmed Footkerchief When cavern discovered, mining designation stays for shrubs, ramps 
Issue History
2010-04-03 16:56DroneNew Issue
2010-04-03 21:10QuietustNote Added: 0000777
2010-04-13 08:53FootkerchiefRelationship addedrelated to 0001075
2010-06-30 13:23FootkerchiefRelationship replacedduplicate of 0001075
2010-06-30 13:23FootkerchiefStatusnew => resolved
2010-06-30 13:23FootkerchiefResolutionopen => duplicate
2010-06-30 13:23FootkerchiefAssigned To => Footkerchief

Notes
(0000777)
Quietust   
2010-04-03 21:10   
Presumably, this refers only to designating trees and plants for cutting and gathering (since you obviously *have* to be able to designate unrevealed stone for digging).