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0003423Dwarf FortressDwarf Mode -- Militarypublic2010-10-13 21:082011-03-05 07:31
Styledatol 
Dwarfu 
normalminorhave not tried
resolvedduplicate 
PCWindows 7Latest patch
0.31.16 
 
0003423: MIlitary dwarves went 'insane' started killing civilians
Military Dwarves were stationed during caravan ambush. One unit guarded the trade depot the other the civi burrow.
Sent one unit to kill the invaders, and the goblins were quickly dispatched; yet when I allowed my civilians to return to regular activity my military started attacking the civilians.
Tried: pulling the military back into active duty, change schedule to guard a remote point, releaseing them from service, they don't respond to squad commands either. Nothing works. They all seemingly went beserk and are murdering my civilians, one by one.
Checked the moods and thoughts for all of them: none are insane or perticularly unhappy. Saving and reloading the game doesn't change anything.
Will reload from a previous seasonal save and see if I can reproduce
Put the savegame aside, should anyone desire to look at it.
Military, Save Included
duplicate of 0003259new  Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison 
Issue History
2010-10-13 21:08StyledatolNew Issue
2010-10-13 21:16StyledatolTag Attached: Military
2010-10-14 05:48QuietustNote Added: 0013362
2010-11-16 13:45FootkerchiefNote Added: 0013929
2010-11-16 13:45FootkerchiefTag Attached: AWAITING UPDATE
2010-11-16 15:15StyledatolNote Added: 0013936
2010-11-16 15:16StyledatolNote Edited: 0013936bug_revision_view_page.php?bugnote_id=0013936#r5352
2010-11-16 15:17StyledatolNote Edited: 0013936bug_revision_view_page.php?bugnote_id=0013936#r5353
2011-01-07 04:10DwarfuNote Added: 0014824
2011-01-07 04:11DwarfuTag Attached: Save Included
2011-01-07 22:36troasNote Added: 0014828
2011-01-08 00:17DwarfuRelationship addedrelated to 0002913
2011-01-08 00:17DwarfuRelationship addedrelated to 0002738
2011-03-05 07:29DwarfuTag Detached: AWAITING UPDATE
2011-03-05 07:30DwarfuNote Added: 0015761
2011-03-05 07:30DwarfuRelationship addedduplicate of 0003259
2011-03-05 07:30DwarfuStatusnew => resolved
2011-03-05 07:30DwarfuResolutionopen => duplicate
2011-03-05 07:30DwarfuAssigned To => Dwarfu
2011-03-05 07:31DwarfuRelationship deletedrelated to 0002738
2011-03-05 07:31DwarfuRelationship deletedrelated to 0002913

Notes
(0013362)
Quietust   
2010-10-14 05:48   
Are you certain you didn't accidentally order your military to attack part of the caravan itself? Attacking a Dwarven caravan is known to produce the exact symptoms you describe, commonly known as a "loyalty cascade".
(0013929)
Footkerchief   
2010-11-16 13:45   
Reminder sent to: Styledatol

Do you have a save that reproduces this problem in 0.31.18? If so, it would be helpful to upload the save to http://dffd.wimbli.com/ [^] and post the link here.
(0013936)
Styledatol   
2010-11-16 15:15   
(edited on: 2010-11-16 15:17)
Only save game that I have is after the problem started so it may not be of help =(
Regardless, here's the save game: http://dffd.wimbli.com/file.php?id=3427 [^]

(0014824)
Dwarfu   
2011-01-07 04:10   
Reminder sent to: Styledatol

Thanks for the save. Are you able to rule out Quietust's suggestion at 0003423:0013362 that perhaps you accidentally included some of the merchants in the kill order on the invaders?

I believe when this happens you can look at the offenders' description screens and it will say they are an enemy of your group.
(0014828)
troas   
2011-01-07 22:36   
This may be a variant of issue 2913 - in mine the military decided to start killing merchants not civilians.
(0015761)
Dwarfu   
2011-03-05 07:30   
No further information from the OP. Closing in favor of the 'loyalty cascade' issue.