Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003432 | Dwarf Fortress | Dwarf Mode -- Trade | public | 2010-10-16 07:33 | 2010-10-16 07:41 |
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Reporter | uncool | |
Assigned To | Logical2u | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | |
Platform | | OS | Mac | OS Version | Snow Leopard |
Product Version | 0.31.16 | |
Target Version | | Fixed in Version | | |
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Summary | 0003432: Building an extra trade depot traps the merchants |
Description | I built an extra trade depot while some merchants were trading with me. The merchants walked to the new depot and stay there permanently - even when others are trading at the same depot. |
Steps To Reproduce | While trading, build a second trade depot. |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0000466 | confirmed | lethosor | Multiple trade depots cause the merchants/traders to behave oddly |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-10-16 07:33 | uncool | New Issue | |
2010-10-16 07:41 | Logical2u | Relationship added | duplicate of 0000466 |
2010-10-16 07:41 | Logical2u | Status | new => resolved |
2010-10-16 07:41 | Logical2u | Resolution | open => duplicate |
2010-10-16 07:41 | Logical2u | Assigned To | => Logical2u |
2012-02-22 06:09 | Logical2u | Relationship added | has duplicate 0005379 |
2012-02-22 06:22 | Footkerchief | Relationship deleted | has duplicate 0005379 |