Dwarf Fortress Bug Tracker - Dwarf Fortress
View Issue Details
0003558Dwarf FortressAdventure Mode -- Tradepublic2010-11-12 06:262015-12-15 13:14
NoctisVampire 
Toady One 
normalminorrandom
resolvedfixed 
Microsoft VistaSP2
0.31.17 
0.31.18 
0003558: Randomly resetting item ownership status in adventure mode.
Sacked bandit camp, and sold the loot back at town for coins, several times.
After a save/reload, or some other processes, some coin stacks ended up marked with unpaid symbols, with the adventurer marked criminal.
Try to buy/sell item in adv. mode. Might be related with the save/load process of a single region, or the entire game.
Confirmed not a mistake, coin stacks appeared after transaction, on table.
Discovered by getting silence treatment at the last shop visit.
No tags attached.
has duplicate 0003598resolved Footkerchief Picking up coins in a shop lables you as a criminal 
related to 0003582resolved Footkerchief Two weapons disappear from inventory mysteriously. 
Issue History
2010-11-12 06:26NoctisVampireNew Issue
2010-11-12 21:51Khym ChanurIssue Monitored: Khym Chanur
2010-11-12 23:46Kaelem GaenIssue Monitored: Kaelem Gaen
2010-11-13 02:37Olith McHumanIssue Monitored: Olith McHuman
2010-11-13 06:25GreigerNote Added: 0013750
2010-11-13 06:27GreigerNote Edited: 0013750bug_revision_view_page.php?bugnote_id=0013750#r5299
2010-11-14 06:33maanahrNote Added: 0013814
2010-11-14 06:45maanahrNote Edited: 0013814bug_revision_view_page.php?bugnote_id=0013814#r5328
2010-11-15 01:51Toady OneNote Added: 0013853
2010-11-15 01:51Toady OneStatusnew => resolved
2010-11-15 01:51Toady OneFixed in Version => 0.31.18
2010-11-15 01:51Toady OneResolutionopen => fixed
2010-11-15 01:51Toady OneAssigned To => Toady One
2010-11-15 14:09FootkerchiefRelationship addedhas duplicate 0003598
2010-11-15 14:09FootkerchiefRelationship addedrelated to 0003582
2010-11-15 14:26Olith McHumanIssue End Monitor: Olith McHuman
2010-11-16 01:48Khym ChanurIssue End Monitor: Khym Chanur
2015-12-15 13:14Kaelem GaenIssue End Monitor: Kaelem Gaen

Notes
(0013750)
Greiger   
2010-11-13 06:25   
(edited on: 2010-11-13 06:27)
I can confirm this as well, it seems to happen with just about any store transaction. Buy anything or get any coins and there is a very good chance you will become a criminal to the civ after a time.

I also had it happen without traveling however. Going on a shopping spree after a particularly lucrative night creature hunt I bought some armor and a weapon from 2 different shops on the same site. I went to the general store to buy a backpack to carry my extra gear and next thing I knew I was marked a criminal.

(0013814)
maanahr   
2010-11-14 06:33   
(edited on: 2010-11-14 06:45)
Had this happen to some of my coins and a bow somewhere between travelling away from a castle, getting ambushed by bandits, and travelling back to a town. I bought the bow a long time before this.

Edit: Also, my bronze gauntlets and high-boots seem to have disappeared at the same time.

(0013853)
Toady One   
2010-11-15 01:51   
Okay, I think I've figured this out. You have to have visited the store before (or had it loaded on the map), and then offloaded it, and then come back. Then the store inventory becomes re-owned if you come back to the store yet again after buying it. The problem is fixed for 0.31.18.