Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0003580 | Dwarf Fortress | World Generation -- General | public | 2010-11-13 09:04 | 2010-11-14 06:27 |
Reporter | Deon | ||||
Assigned To | Toady One | ||||
Priority | normal | Severity | crash | Reproducibility | random |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 0.31.17 | ||||
Target Version | Fixed in Version | 0.31.18 | |||
Summary | 0003580: Worldgen crashes in major mods | ||||
Description | Whenever I generate large/medium worlds in any of my big mods (Genesis, Wasteland) the game crashes around year 200 in 80% of cases. The mods have the same content as for 0.31.16 (where they worked fine) and have only fixes from 0.31.16->17 incorporated. Genesis: http://dffd.wimbli.com/file.php?id=3391 [^] Wasteland: http://dffd.wimbli.com/file.php?id=2376 [^] The crashes are more frequent in Genesis, probably because of the bigger number of modded races. | ||||
Steps To Reproduce | 1. Unpack and start any of the mentioned mods (better Genesis because it crashes more often). 2. Generate a world with "advanced parameters", settings "large". 3. It will commonly crash around 200+ years or even earlier. | ||||
Additional Information | There are no RAW errors (and of course no errorlog.txt reports). Sometimes I get "random buffer overflow" in errorlog.txt. | ||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2010-11-13 09:04 | Deon | New Issue | |||
2010-11-13 09:30 | Deon | Note Added: 0013762 | |||
2010-11-14 06:27 | Toady One | Note Added: 0013813 | |||
2010-11-14 06:27 | Toady One | Status | new => resolved | ||
2010-11-14 06:27 | Toady One | Fixed in Version | => 0.31.18 | ||
2010-11-14 06:27 | Toady One | Resolution | open => fixed | ||
2010-11-14 06:27 | Toady One | Assigned To | => Toady One |
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