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0003736Dwarf FortressDwarf Mode -- Embark/Setuppublic2010-11-26 16:442013-07-03 09:44
Quietust 
 
normalminoralways
newopen 
0.31.18 
 
0003736: Can purchase impossible wooden trap components on embark
The "giant axe blade" and "large, serrated disc" trap components both lack the [WOOD] token, preventing you from making them out of wood in Fortress mode.

However, it is possible to purchase "giant [wooden] axe blades" and "large, serrated [wooden] discs" during embark.
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Issue History
2010-11-26 16:44QuietustNew Issue
2010-11-26 23:28SchmloksNote Added: 0014239
2010-12-22 12:10QuietustNote Added: 0014680
2012-05-15 08:59FootkerchiefRelationship addedrelated to 0003993
2012-05-15 08:59FootkerchiefRelationship addedrelated to 0005888
2012-05-15 09:00FootkerchiefRelationship addedrelated to 0000218
2013-07-03 09:44QuietustNote Added: 0024049
2013-07-03 09:44QuietustNote Edited: 0024049bug_revision_view_page.php?bugnote_id=0024049#r8957
2018-04-13 11:57HuntthetrollIssue Monitored: Huntthetroll

Notes
(0014239)
Schmloks   
2010-11-26 23:28   
Same in 31.16, including spiked balls.
(0014680)
Quietust   
2010-12-22 12:10   
Wooden spiked balls are perfectly normal, along with enormous corkscrews and menacing spikes - you can make them at a carpenter's workshop, while the same is not true of giant axe blades or large serrated discs.

The idea is that while it is absolutely possible to make piercing weapons from wood, it is not possible to make slashing weapons from wood.
(0024049)
Quietust   
2013-07-03 09:44   
This may be related to a side-issue nutzy mentioned in his comment on 0005029, where wooden versions of metal-allowed tools were available at embark but not during gameplay.