Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0003800 | Dwarf Fortress | Pathfinding | public | 2010-12-10 02:06 | 2010-12-10 06:03 |
Reporter | rephikul | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | 0.31.18 | ||||
Target Version | Fixed in Version | ||||
Summary | 0003800: [IMMOBILE_LAND] does nothing unless the creature is also [AQUATIC] and lacks [NOBREATHE] | ||||
Description | Creatures with immobile_land can still move unless it is also aquatic and breathing | ||||
Steps To Reproduce | 1) Add [IMMOBILE_LAND] to cow. Spawn cow in the arena, it move around. 2) Add [AQUATIC] to cow. Spawn cow in the arena, it doesnt move. 3) Remove [AQUATIC] from cow, add [NOBREATHE]. Spawn cow in the arena, it move around. 4) Add back [AQUATIC] to cow. Spawn cow in the arena, it move around. | ||||
Additional Information | |||||
Tags | Intentional/Expected? | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2010-12-10 02:06 | rephikul | New Issue | |||
2010-12-10 06:03 | Footkerchief | Summary | [IMMOBILE_LAND] does nothing unless the creature is also [AQUATIC] and not [NOBREATHE] => [IMMOBILE_LAND] does nothing unless the creature is also [AQUATIC] and lacks [NOBREATHE] | ||
2010-12-10 06:03 | Footkerchief | Description Updated | bug_revision_view_page.php?rev_id=5520#r5520 | ||
2010-12-10 06:03 | Footkerchief | Tag Attached: Intentional/Expected? |
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