Dwarf Fortress Bug Tracker - Dwarf Fortress
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0004467Dwarf FortressInit Optionspublic2011-04-07 15:282011-04-08 06:51
Knight Otu 
 
lowtrivialalways
newopen 
0.31.25 
 
0004467: GRASS_TILES is ignored when VARIED_GROUND_TILES option is set to NO
As per the summary, when the VARIED_GROUND_TILES option is set to no, grasses appear as . regardless of whether that tile is set in the grass raws or not. This makes the bamboos (and bubble grass) invisible unless looked at. I'm uncertain how it affects animated grass, but I would expect that it also appears as such.
No tags attached.
related to 0004151resolved Toady One Bamboo flickers because the ALT_PERIOD value isn't being defaulted properly 
Issue History
2011-04-07 15:28Knight OtuNew Issue
2011-04-07 15:28Knight OtuTag Attached: Intentional/Expected?
2011-04-07 16:12FootkerchiefRelationship addedrelated to 0004151
2011-04-07 16:26QuietustNote Added: 0017179
2011-04-08 04:05Knight OtuNote Added: 0017193
2011-04-08 06:51FootkerchiefTag Detached: Intentional/Expected?

Notes
(0017179)
Quietust   
2011-04-07 16:26   
Does it also ignore the colors?
(0017193)
Knight Otu   
2011-04-08 04:05   
Colors are respected, so that's an inconsistency it seems. Though it does mean that bubble grass is technically visible.