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0004532Dwarf FortressDwarf Mode -- Interface, Farm Plotspublic2011-04-15 10:112014-08-04 15:01
enjia2000 
Footkerchief 
lowminoralways
resolvedduplicate 
WindowsWindows7
0.31.25 
 
0004532: Underground Farm Plots will stop functioning if just 1 tile becomes "Light, Above Ground"
I would expect only that tile to be unusable but the whole plot becomes useless.
Make an below ground farm plot then make a channel above to let in 1 light square.
No tags attached.
duplicate of 0002912new  Underground farms unplantable if they are made wet after being exposed to light 
Issue History
2011-04-15 10:11enjia2000New Issue
2011-04-15 10:37QuietustNote Added: 0017393
2011-04-15 11:22FootkerchiefNote Added: 0017394
2011-04-15 11:22FootkerchiefTag Attached: AWAITING UPDATE
2011-05-29 11:17enjia2000Note Added: 0017895
2014-01-20 19:21FootkerchiefRelationship addedduplicate of 0002912
2014-01-20 19:21FootkerchiefStatusnew => resolved
2014-01-20 19:21FootkerchiefResolutionopen => duplicate
2014-01-20 19:21FootkerchiefAssigned To => Footkerchief
2014-08-04 15:01FootkerchiefTag Detached: AWAITING UPDATE

Notes
(0017393)
Quietust   
2011-04-15 10:37   
Related to 0002912 or 0000087?
(0017394)
Footkerchief   
2011-04-15 11:22   
Reminder sent to: enjia2000

Which tile became light? If it was a tile near the upper left corner, this is 0000087.
(0017895)
enjia2000   
2011-05-29 11:17   
>Which tile became light? If it was a tile near the upper left corner, this is 0000087.

No, it was near the middle and effected the whole plot.