Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004628 | Dwarf Fortress | Dwarf Mode -- Jobs, Cancellation and Suspension | public | 2011-05-10 17:38 | 2011-05-17 10:47 |
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Reporter | nil | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.31.25 | |
Target Version | | Fixed in Version | | |
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Summary | 0004628: "Collect clay" jobs on repeat generate infinite cancellation spam |
Description | In my current fort, I collect clay from a small surface plot. Eventually, the collect clay jobs on repeat create unlimited "cancels Collect Clay: Clay vanished" cancellation spam. I believe, but am not positive, that this happens when the dense grass that grows at my site grows over whatever exact spot that job wanted to collect clay from; if I manually cancel the job and re-cue it, the spam stops (assuming that there is a valid clay collection zone). |
Steps To Reproduce | Either have a clay collection job on repeat where the collection area can and will grow thick grass, OR download the save at http://dffd.wimbli.com/file.php?id=4358 [^] |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0001121 | new | | "Cancels collect sand: job item lost or destroyed" message spam when trying to collect sand in the waves | related to | 0004410 | resolved | Footkerchief | Spam of not being able to reach clay |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2011-05-10 17:38 | nil | New Issue | |
2011-05-10 17:38 | nil | Issue Monitored: nil | |
2011-05-10 17:43 | nil | Note Added: 0017686 | |
2011-05-10 20:51 | Quietust | Note Added: 0017687 | |
2011-05-11 09:33 | Footkerchief | Relationship added | related to 0001121 |
2011-05-17 10:47 | nil | Note Added: 0017766 | |
2012-03-30 06:53 | Footkerchief | Relationship added | related to 0004410 |
Notes |
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(0017686)
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nil
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2011-05-10 17:43
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Just to be clear--if I manually cancel the spamming task and restart it (which can only be done by canceling all clay collection orders; there's no way to zoom in on any particular workshop that is doing this), the spam stops... for a while. It has returned consistently over the entire 2-decade lifespan of the fortress. |
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As a potential workaround, try building a paved road over the clay - it should prevent any grass from growing, and it might still permit the clay to be gathered. |
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(0017766)
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nil
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2011-05-17 10:47
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That work-around totally worked, for what it's worth. |
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