Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004979 | Dwarf Fortress | Items | public | 2011-12-09 19:23 | 2013-09-22 17:57 |
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Reporter | Quietust | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | i386 | OS | Windows | OS Version | XP |
Product Version | 0.31.25 | |
Target Version | | Fixed in Version | 0.34.06 | |
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Summary | 0004979: Tool weight ignores [SIZE] |
Description | All tools made of a specific material weight the same amount - 100Γ times the material's SOLID_DENSITY divided by 100,000.
For example, all tools made of slade weigh exactly 200Γ. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0004213 | new | | Stone pots weigh less than wooden barrels. | related to | 0000130 | resolved | Toady One | Forge jobs always use only a single bar | related to | 0004897 | new | | Large pots not very large |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2011-12-09 19:23 | Quietust | New Issue | |
2011-12-10 06:05 | Knight Otu | Relationship added | parent of 0004213 |
2011-12-10 06:06 | Knight Otu | Note Added: 0019102 | |
2011-12-10 15:27 | Quietust | Note Added: 0019114 | |
2011-12-12 06:47 | Logical2u | Note Added: 0019154 | |
2011-12-12 09:32 | Quietust | Note Added: 0019155 | |
2011-12-12 09:33 | Quietust | Note Edited: 0019155 | bug_revision_view_page.php?bugnote_id=0019155#r7168 |
2011-12-12 09:37 | Quietust | Note Edited: 0019155 | bug_revision_view_page.php?bugnote_id=0019155#r7169 |
2011-12-12 11:37 | Quietust | Note Edited: 0019155 | bug_revision_view_page.php?bugnote_id=0019155#r7170 |
2012-01-23 12:41 | Footkerchief | Relationship added | related to 0000130 |
2012-01-23 12:42 | Footkerchief | Note Added: 0019416 | |
2012-01-23 18:04 | Quietust | Note Added: 0019419 | |
2012-02-15 09:37 | Footkerchief | Relationship replaced | related to 0004213 |
2012-03-15 01:16 | Toady One | Status | new => resolved |
2012-03-15 01:16 | Toady One | Fixed in Version | => Next Version |
2012-03-15 01:16 | Toady One | Resolution | open => fixed |
2012-03-15 01:16 | Toady One | Assigned To | => Toady One |
2013-09-22 17:57 | Footkerchief | Relationship added | related to 0004897 |
Notes |
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I guess that's the source of 0004213, then. |
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Effectively, all tools are being treated as though they have [SIZE:1000]. |
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(0019155)
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Quietust
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2011-12-12 09:32
(edited on: 2011-12-12 11:37) |
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Not at all related to 0000130 - the entirety of the bug is that the function item_toolst::getSize() (or whatever it's called) consists of "return 100;" instead of "return subtype->size;" (where subtype->size is the value in the [SIZE] token divided by 10) as is done with weapons, ammo, and trap components.
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There may not be any direct relationship in the code, but the conceptual relationship is close enough. |
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Technically, 0005029 is the one that's related to 0000130, not this one. |
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