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Technically, the game forbids undead creatures from becoming werebeasts (i.e. by being bitten by another one), but it does not appear to forbid dead werebeasts from being reanimated as zombies. |
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(0021399)
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draxxalon
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2012-03-12 00:13
(edited on: 2012-03-12 00:14) |
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Undead are definately contracting the lycanthropy - every month the undead which have been infected are turning into werebeasts, attacking the nearby undead, and then any of the remaining werebeasts which remain at the end of the cycle revert to being undead.
This is also having the side effect of cloning any partial corpses which get infected - if a creature is torn apart by a were-zombie, all of the pieces will rise as a zombie, and then at the "lunar event" all of the pieces will go wereform, creating full werecreatures.
After less than an in-game year, the lunar cycle is now triggering 3+ pages of "blah has turned into a werechameleon", as every cycle the werebeasts will kill + infect more of the undead roaming my map. It doesnt matter whether the weres survive their attacks on the other undead, as they all just become undead afterwards.
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Werebeast vs atom smasher, at 5! |
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Would you upload a zipped save file for this at this website:
http://dffd.wimbli.com/ [^]
This sounds like an interesting bug/feature, but I think it is probably unintended and may cause a humongous FPS crushing lag eventually. |
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