Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0005598 | Dwarf Fortress | Adventure Mode -- Town | public | 2012-03-09 22:49 | 2014-09-02 15:31 |
|
Reporter | NW_Kohaku | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.34.05 | |
Target Version | | Fixed in Version | 0.40.11 | |
|
Summary | 0005598: Town shops/cabinets contain human-sized clothes regardless of size of actual residents |
Description | Clothing that appears on the bodies of non-human sized creatures have the proper size, however, any clothing (or armor) that appears in dressers or other not-on-body locations appear to be made in a "default" size that fits humans, even when they are not clothing that humans can wear.
This problem comes up when you have dwarves, goblins, or elves living in towns and cities in vanilla. However, it is far more pronounced when you use modding to try to create, for example, dwarves that live in cities so that you can buy dwarven armor, or if you create a wholly new race. |
Steps To Reproduce | The simplest way would be to simply alter the size of humans, gen a new world, and look through some dressers.
I also have a save, if that is faster for you (link also has screen caps): http://dffd.wimbli.com/file.php?id=5833 [^] |
Additional Information | This occurs even in hamlets consisting only of that one race, and even if they are generating clothing custom modded in for that race and civ, which are not available to humans. |
Tags | No tags attached. |
Relationships | has duplicate | 0005577 | resolved | Footkerchief | Shops do not sell gear appropriate for their civilization | has duplicate | 0006694 | resolved | Dwarfu | Elves produce clothes too big for themselves. | related to | 0006563 | resolved | Toady One | All clothes in cabinets of Dwarven Fortress are too large for dwarves |
|
Attached Files | |
|
Issue History |
Date Modified | Username | Field | Change |
2012-03-09 22:49 | NW_Kohaku | New Issue | |
2012-03-10 07:31 | Rafal99 | Note Added: 0021332 | |
2012-03-10 07:47 | Footkerchief | Relationship added | has duplicate 0005577 |
2012-03-10 07:48 | Footkerchief | Summary | Hamlet and town dressers filled with human-sized clothes regardless of size of actual residents => Town shops/cabinets contain human-sized clothes regardless of size of actual residents |
2012-03-10 07:49 | Footkerchief | Note Added: 0021334 | |
2012-03-11 00:13 | Rafal99 | Issue Monitored: Rafal99 | |
2012-03-12 18:48 | NW_Kohaku | Note Added: 0021434 | |
2012-03-12 18:49 | NW_Kohaku | Note Edited: 0021434 | bug_revision_view_page.php?bugnote_id=0021434#r7992 |
2012-03-23 05:01 | Buglist | Issue Monitored: Buglist | |
2014-07-08 09:33 | lethosor | Relationship added | related to 0006563 |
2014-07-08 12:37 | Dwarfu | Relationship added | parent of 0006694 |
2014-07-14 11:33 | Footkerchief | Relationship replaced | has duplicate 0006694 |
2014-08-29 12:41 | Toady One | Note Added: 0029780 | |
2014-08-29 12:41 | Toady One | Status | new => resolved |
2014-08-29 12:41 | Toady One | Fixed in Version | => Next Version |
2014-08-29 12:41 | Toady One | Resolution | open => fixed |
2014-08-29 12:41 | Toady One | Assigned To | => Toady One |
2014-09-02 15:31 | Rafal99 | Issue End Monitor: Rafal99 | |
Notes |
|
|
I can confirm this.
I have modded dwarves to live in towns, and the dwarven towns I visited had a majority of dwarves, but:
-ALL types of shops contain ONLY human-sized clothes/armor
-cabinets in houses contain ONLY human-sized clothes
Only castles, keeps and tombs contain dwarf-sized clothes/armor |
|
|
|
Mostly a duplicate of 0005577, but this one has a few more details. |
|
|
(0021434)
|
NW_Kohaku
|
2012-03-12 18:48
(edited on: 2012-03-12 18:49) |
|
As an aside, this exacerbates some problems with the way that you cannot create custom races to have custom clothing. In that mod, I have a serpentine race which isn't supposed to be able to wear pants, and wears things like "tail warmers" instead... and when I go into the sewers, I find elven bandits wearing "tail warmers" on their feet.
I should point out that the tails of these nagas are roughly half their body size, and as such WAY too big to make a tail warmer into a sock.
|
|
|
|
There is an extent to which this is an extension of the unfinished trade stuff. I've fixed it to some degree, but there will continue to be problems for a long while, since it is very tricky to manage the items and make them regenerate properly in the face of changing populations etc. |
|