Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0005700 | Dwarf Fortress | World Generation -- Parameters | public | 2012-03-24 12:31 | 2014-12-30 20:24 |
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Reporter | expwnent | |
Assigned To | Toady One | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | not fixable | |
Platform | | OS | Windows 7 | OS Version | |
Product Version | 0.34.06 | |
Target Version | | Fixed in Version | | |
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Summary | 0005700: 33x17 Worldgen Crash Many Minerals |
Description | The game crashes shortly after starting to generate a 33x17 world with minerals set to 100 (max minerals). |
Steps To Reproduce | On a vanilla install of DF, duplicate POCKET REGION, change the dimensions to 33x17, and change the "minerals" parameter to 100. |
Additional Information | 17x33 works fine, as does 17x17. |
Tags | No tags attached. |
Relationships | related to | 0003225 | resolved | Footkerchief | Worldgen crash after creating lakes/minerals on a rectangular map |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2012-03-24 12:31 | expwnent | New Issue | |
2012-03-26 18:39 | Toady One | Note Added: 0021773 | |
2012-03-26 18:39 | Toady One | Assigned To | => Toady One |
2012-03-26 18:39 | Toady One | Status | new => acknowledged |
2012-03-26 19:57 | Footkerchief | Note Added: 0021776 | |
2012-03-26 19:58 | Footkerchief | Tag Attached: AWAITING UPDATE | |
2012-03-26 20:03 | expwnent | Note Added: 0021777 | |
2012-03-26 20:03 | expwnent | Issue Monitored: expwnent | |
2012-03-26 20:18 | expwnent | Note Added: 0021778 | |
2012-03-28 04:51 | Toady One | Note Added: 0021822 | |
2012-03-28 06:20 | omg_scout | Note Added: 0021828 | |
2012-03-28 06:27 | Kogut | Note Added: 0021830 | |
2012-03-28 06:28 | Kogut | Note Edited: 0021830 | bug_revision_view_page.php?bugnote_id=0021830#r8135 |
2012-03-28 06:28 | Kogut | Note Edited: 0021830 | bug_revision_view_page.php?bugnote_id=0021830#r8136 |
2012-03-28 06:29 | Kogut | Issue Monitored: Kogut | |
2012-03-28 06:42 | Kogut | Note Edited: 0021830 | bug_revision_view_page.php?bugnote_id=0021830#r8137 |
2012-03-28 07:29 | omg_scout | Note Added: 0021831 | |
2012-03-28 11:48 | expwnent | Note Added: 0021841 | |
2012-04-11 12:03 | Footkerchief | Tag Detached: AWAITING UPDATE | |
2012-05-31 10:28 | Footkerchief | Relationship added | related to 0003225 |
2014-12-30 20:24 | Footkerchief | Note Added: 0031600 | |
2014-12-30 20:24 | Footkerchief | Status | acknowledged => resolved |
2014-12-30 20:24 | Footkerchief | Resolution | open => not fixable |
Notes |
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Does this reproduce for somebody? I can't get it to happen. |
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Reminder sent to: expwnent Please upload world gen parameters that reproduce this crash. |
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Using the string "a" for all random seeds makes it crash for me. All worldgen parameters except for minerals (and x size) are identical to the default for POCKET REGION. |
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This might not help, but when it crashes and windows says it crashed, under "more detail" it says the following:
Problem signature:
Problem Event Name: APPCRASH
Application Name: Dwarf Fortress.exe
Application Version: 0.0.0.0
Application Timestamp: 4f6c34ca
Fault Module Name: ntdll.dll
Fault Module Version: 6.1.7601.17725
Fault Module Timestamp: 4ec49b8f
Exception Code: c0000005
Exception Offset: 0002e3be
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 |
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Hmm, unfortunately I'm still unable to get this to reproduce (also in Windows 7). Is it happening for others? |
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I managed to reproduce.
Widnows 7, dwarf fortress .05
Today evening I can try to reproduce that on Linux Mint on DF .06
screenshot:
http://imgur.com/wSwfp [^]
I can be of more help, just tell me what to do. |
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(0021830)
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Kogut
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2012-03-28 06:27
(edited on: 2012-03-28 06:42) |
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duplicated POCKET REGION
changed "use seed" to "yes" and "seed" to "aaaaaaaaaaaaaaa"
mineral scarcity to "100"
dimension to 33x17 (what caused mineral scarcity to revert back to 2500 - why?)
mineral scarcity to "100"
F6 to save
enter to start generation
Crashed on "Forming lakes and minerals (44)"
Info provided by windows:
Podpis problemu:
Nazwa zdarzenia problemu: APPCRASH
Nazwa aplikacji: Dwarf Fortress.exe
Wersja aplikacji: 0.0.0.0
Sygnatura czasowa aplikacji: 4f6c34ca
Nazwa modułu z błędem: ntdll.dll
Wersja modułu z błędem: 6.1.7601.17725
Sygnatura czasowa modułu z błędem: 4ec49b60
Kod wyjątku: c0000005
Przesunięcie wyjątku: 00052cc7
Wersja systemu operacyjnego: 6.1.7601.2.1.0.768.3
Identyfikator ustawień regionalnych: 1045
Dodatkowe informacje 1: 0a9e
Dodatkowe informacje 2: 0a9e372d3b4ad19135b953a78882e789
Dodatkowe informacje 3: 0a9e
Dodatkowe informacje 4: 0a9e372d3b4ad19135b953a78882e789
Also: I can be of more help, just tell me what to do.
EDIT:
I discovered something interesting, crash occurs at the random time (even with the constant seed!):
Crashed on "Forming lakes and minerals (40)"
Crashed on "Forming lakes and minerals (32)"
Crashed on "Forming lakes and minerals (13)"
Crashed on "Forming lakes and minerals (34)"
Crashed on "Forming lakes and minerals (24)"
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"I discovered something interesting, crash occurs at the random time (even with the constant seed!):"
Segfault? ^^ |
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Yes, you have to change the dimension BEFORE you set mineral scarcity, otherwise it'll reset. |
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Since save compatibility has been broken since this report, it's hard to tell whether this crash has since been fixed. If anyone has world generation params that reproduce this problem in the latest version, please upload them to http://pastebin.com/ [^] and PM a manager on the forums (or reopen the report). |
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