Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0006026 | Dwarf Fortress | Dwarf Mode -- Jobs, Smelting | public | 2012-06-15 08:51 | 2015-03-03 17:32 |
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Reporter | Quietust | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | confirmed | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.34.11 | |
Target Version | | Fixed in Version | | |
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Summary | 0006026: Melting coins creates too much metal |
Description | Minting a stack of 500 coins costs 1 bar of metal. Melting that stack down at a smelter, however, yields 1.1 bars - melting 10 stacks of coins nets 11 bars.
This seems to be due to a rounding error - the code takes the item's stack size, divides it by 50, then adds 1, meaning a stack of 500 coins yields 11/10 bars when melted. |
Steps To Reproduce | 1. Mint 10 stacks of coins, using 10 bars of metal
2. Melt down those 10 stacks of coins at a smelter
3. Observe that the smelter now contains 11 bars of metal |
Additional Information | I originally discovered this while annotating a disassembly of version 0.23.130.23a, so this bug dates back quite a long time. |
Tags | No tags attached. |
Relationships | related to | 0008339 | resolved | Knight Otu | Bar-melting exploit no longer seems to work. | related to | 0006027 | confirmed | Footkerchief | Melting weapons/armor/etc. yields too much metal |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2012-06-15 08:51 | Quietust | New Issue | |
2012-06-15 08:53 | Quietust | Note Added: 0023015 | |
2012-06-15 13:51 | Quietust | Note Added: 0023021 | |
2012-06-15 13:52 | Footkerchief | Relationship added | related to 0006027 |
2012-06-16 08:01 | Quietust | Note Edited: 0023021 | bug_revision_view_page.php?bugnote_id=0023021#r8587 |
2012-06-22 17:14 | Quietust | Note Edited: 0023021 | bug_revision_view_page.php?bugnote_id=0023021#r8619 |
2014-09-15 17:33 | Quietust | Note Added: 0030206 | |
2014-09-15 17:50 | Footkerchief | Assigned To | => Footkerchief |
2014-09-15 17:50 | Footkerchief | Status | new => confirmed |
2014-09-23 19:16 | Footkerchief | Relationship added | related to 0008339 |
2015-03-03 07:35 | jwoodward48df | Note Added: 0032316 | |
2015-03-03 17:32 | Quietust | Note Added: 0032320 | |
Notes |
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The simplest solution to this problem would be to subtract 1 from the stack size before performing the division - since an item can never have a stack size of zero, this should work as intended.
This problem technically also exists with ammo (99 bolts would give 1 bar, 100 bolts would give 1.1 bars), but it's not an issue since forging metal bolts only gives you a stack of 25. |
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(0023021)
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Quietust
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2012-06-15 13:51
(edited on: 2012-06-22 17:14) |
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There are several other item types which melt down to yield exactly the same amount of metal that was needed to make them: chains, instruments, animal traps, and buckets. Interestingly, buckets have had a 1 bar melt yield ever since 0.23.130.23a (and possibly earlier), while the others only yielded 0.5 bars prior to 0.34.06.
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Confirmed still present in 0.40.12 |
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This problem does exist with bolts. |
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jwoodward48df: just like I said in my original comment above... |
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