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0006383Dwarf FortressCombat -- Generalpublic2013-10-24 18:102013-12-02 13:57
Rawrz 
 
lowminorsometimes
newopen 
0.34.11 
 
0006383: Marksdwarfs can't hit certain Goblins at map edge when no path to them exists
I have a moat on one side of my fortress that is near the map edge. There is one Tile worth of land between edge of map and a multiple z leveled moat. Several trees have grown in and blocked walking access to some areas of map edge. Several invasions have happened and sometimes the goblins come in on the edge of the map in an area that traps themselves between trees.

I have three squads of marksdwarfs that can unload bolts and arrows down onto the invaders. These are supposed to be easy kills, I have several excellent and well trained marksdwarfs so hitting the goblins shouldn't be a problem but most of the time the dwarfs will constantly miss and generate no combat report. They fire quiver full after quiver full into the invaders ranks and hit nothing nor is there a report on them hitting but having glancing blows, or reports on the goblins being able to dodge any bolts.

I first thought it was because I was using bone and wood ammo, but after making tonnes of iron bolts, the same thing happens.

Also, if the goblins have ammo, they fire back, which makes this even more frustrating as the goblins seem to be immune to what I fire back.
>Build a multiple z level moat as close to map edge as possible.
>Let trees grow on that side.
>Make/wait for invasion to happen on that side.
>Shoot at invaders with marksdwarfs
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Issue History
2013-10-24 18:10RawrzNew Issue
2013-10-24 18:15RawrzNote Added: 0024171
2013-10-24 20:35RawrzNote Added: 0024172
2013-10-25 06:46FootkerchiefNote Added: 0024173
2013-10-25 07:39smjjamesNote Added: 0024174
2013-10-25 07:50smjjamesNote Edited: 0024174bug_revision_view_page.php?bugnote_id=0024174#r8992
2013-10-25 12:56RawrzNote Added: 0024175
2013-10-26 21:48RawrzNote Added: 0024176
2013-10-26 22:10RawrzNote Added: 0024177
2013-12-01 19:31RawrzNote Added: 0024233
2013-12-02 13:57DwarfuSummaryDwarfs can't hit trapped Goblins => Marksdwarfs can't hit certain Goblins at map edge when no path to them exists

Notes
(0024171)
Rawrz   
2013-10-24 18:15   
Right now I have one female goblin at the edge of the map, while about 2 dozen dwarfs have been firing their crossbows at her for the last 20 minutes. Several have gotten to become elite marksdwarfs, but not one has hit her nor generated a combat report.
(0024172)
Rawrz   
2013-10-24 20:35   
Recently had a Minotaur come onto screen from same border edge. He was shot up by bolts like normal within 20 seconds. None of the dwarfs can still hit that goblin though.
(0024173)
Footkerchief   
2013-10-25 06:46   
Please upload a save demonstrating the problem to http://dffd.wimbli.com/ [^]
(0024174)
smjjames   
2013-10-25 07:39   
(edited on: 2013-10-25 07:50)
Have you tried getting melee dwarves over there? Sounds like the goblin is stuck or something.

A number of forts ago I had a situation that sounds similar, except it was a fire spitting blob of fire FB that was stuck on the map edge, but I didn't use marksdwarves because it incinerated anything that got too close. Or maybe I did try marksdwarves, don't remember exactly.

However, if you do try to get melee dwarves over there, do they attack or just stand around?

(0024175)
Rawrz   
2013-10-25 12:56   
I commanded my dwarfs to try to chop down the trees that were holding the goblin in, but since the pathway to get to the other side of the moat and those trees would get the line of sight to the goblin the dwarfs fled, and usually dropped whatever they were carrying/food items. Melee would not be able to reach the goblin without cutting down trees. Melee just stood around otherwise. When it's happened in the past and the goblins have had bows, the goblins were able to kill some melee troops who just stood there while being completely invincible to my archers arrows.

I stopped all dwarfs archer squads so they could go get something to eat/drink, or whatever since they were out there firing for a long time.

I reloaded the game several times, on the second reload a hunter/fisher who passed by the goblin on the other side of the moat unloaded his bolts at the goblin and eventually killed it with combat reports being reported like normal.

This problem has repeated itself a couple times, I'll save it when it happens again and upload.
(0024176)
Rawrz   
2013-10-26 21:48   
So it's happening again. This time it's slightly different than all the other times. About 2 dozen goblins participated in an ambush and my dwarfs shot them up except for one, who is doing the glitch. He's trapped between trees on his left and right and only has a moat in front of him.

Tried uploading the save file, but the zip file is slightly over the 100mb limit for the site. What do?
(0024177)
Rawrz   
2013-10-26 22:10   
Ok, so I divided the save folder into two parts, part I is here: http://dffd.wimbli.com/file.php?id=8071 [^]

and

part 2 is here:
http://dffd.wimbli.com/file.php?id=8072 [^]
(0024233)
Rawrz   
2013-12-01 19:31   
Same fortress, had a siege, 60ish units, the last all were dealt with except for 2 units, both part of the same group/squad. They were completely immune to any type of action, but still caused dwarfs to cancel jobs, waste ammo on, etc.