Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0006482 | Dwarf Fortress | Dwarf Mode -- Invasions | public | 2014-05-08 13:24 | 2014-07-23 15:30 |
Reporter | Quietust | ||||
Assigned To | Toady One | ||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 0.34.11 | ||||
Target Version | Fixed in Version | 0.40.05 | |||
Summary | 0006482: Campfire renewal logic checks coordinates incorrectly | ||||
Description | When siegers try to set campfires, there appears to be logic to check if a campfire is already present in the specified tile, but it's checking the coordinates incorrectly - while it matches the Y and Z coordinates correctly, it compares the campfire's X coordinate to the target location's Z coordinate. This bug appears to date back to version 0.23.130.23a, where I originally discovered it. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | binary patch | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2014-05-08 13:24 | Quietust | New Issue | |||
2014-05-08 14:12 | Quietust | Note Added: 0024748 | |||
2014-05-08 14:12 | Quietust | Tag Attached: binary patch | |||
2014-05-08 14:29 | Quietust | Note Edited: 0024748 | bug_revision_view_page.php?bugnote_id=0024748#r9254 | ||
2014-07-23 10:14 | Toady One | Note Added: 0027326 | |||
2014-07-23 10:14 | Toady One | Status | new => resolved | ||
2014-07-23 10:14 | Toady One | Resolution | open => fixed | ||
2014-07-23 10:14 | Toady One | Assigned To | => Toady One | ||
2014-07-23 15:30 | Footkerchief | Fixed in Version | => Next Version |
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