Dwarf Fortress Bug Tracker - Dwarf Fortress
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0006680Dwarf FortressAdventure Mode -- AIpublic2014-07-08 11:152014-09-09 18:50
thebestidentity123 
Toady One 
normalminorsometimes
resolvedfixed 
 
0.40.12 
0006680: Companions crouch in fear after conflict is over.
I went into 2 separate bandit camps and attacked the bandits in them. The first time I told my companion to wait, and the second I did not. When I attacked the first killed the two bandits there with little resistance. When I went back to where I left my companion, he was crouching with the exclamation mark for fear. I fast traveled somewhere and he came with me. He wouldn't move at all without fast travel. I abandoned him and got a new companion that did the same thing, but he actually fired his crossbow and killed one of the bandits in the other camp.
1. Get companion.
2. Go to bandit camp.
3. Kill bandits there.
Intentional/Expected?
related to 0007161needs feedback Dwarfu Morale is screwy across all modes 
Issue History
2014-07-08 11:15thebestidentity123New Issue
2014-07-08 11:15FootkerchiefTag Attached: Intentional/Expected?
2014-09-09 18:08thebestidentity123Note Added: 0030075
2014-09-09 18:50FootkerchiefRelationship addedrelated to 0007161
2014-09-09 18:50FootkerchiefStatusnew => resolved
2014-09-09 18:50FootkerchiefFixed in Version => Next Version
2014-09-09 18:50FootkerchiefResolutionopen => fixed
2014-09-09 18:50FootkerchiefAssigned To => Toady One

Notes
(0030075)
thebestidentity123   
2014-09-09 18:08   
Could someone close this? The latest development log seems to have fixed the issue of duration of fear.