Dwarf Fortress Bug Tracker - Dwarf Fortress | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0006767 | Dwarf Fortress | Adventure Mode -- Travel | public | 2014-07-08 20:36 | 2014-07-12 10:48 | |||||
Reporter | Lalasa | |||||||||
Assigned To | Footkerchief | |||||||||
Priority | high | Severity | crash | Reproducibility | random | |||||
Status | resolved | Resolution | duplicate | |||||||
Platform | Windows | OS | Windows 7 | OS Version | XPS 8300 | |||||
Product Version | 0.40.01 | |||||||||
Target Version | Fixed in Version | |||||||||
Summary | 0006767: Fast Travel Near Settlements Causes Crashes | |||||||||
Description | When hitting certain places on the fast travel (T) map, the game stops responding completely and crashes to the desktop. This seems to occur more frequently by human settlements (as a human adventurer). I am unsure as to what it currently does with other races besides human adventurers. Error line in log: Midmap effective coordinate check out of bounds | |||||||||
Steps To Reproduce | 1. Generate an adventurer 2. Fast Travel near a settlement of any sort 3. Wait for a crash window to hit | |||||||||
Additional Information | May or may not affect wild areas, but it appears to be far less likely in wilderness. | |||||||||
Tags | No tags attached. | |||||||||
Relationships |
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Attached Files | ||||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2014-07-08 20:36 | Lalasa | New Issue | ||||||||
2014-07-12 10:48 | Footkerchief | Relationship added | duplicate of 0006654 | |||||||
2014-07-12 10:48 | Footkerchief | Status | new => resolved | |||||||
2014-07-12 10:48 | Footkerchief | Resolution | open => duplicate | |||||||
2014-07-12 10:48 | Footkerchief | Assigned To | => Footkerchief |
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