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0006897Dwarf FortressAdventure Mode -- Generalpublic2014-07-09 16:422014-07-11 13:07
Arcvasti 
Toady One 
normalmajoralways
resolvedduplicate 
Windows7
0.40.01 
 
0006897: Adventurer constantly teleports between two locations on unretire.
My human adventurer, when unretired outside in his starting town, constantly toggles between two locations: The building full of people he started in, and someplace outside of it. There was no way to end the toggling besides retiring the adventurer or saving the game.
1: Make adventurer[Not tested with any race besides human.]
2: Move outside of the building you started at.
3: Retire your adventurer.
4: Unretire your adventurer.
5: Watch the toggling effect.
I theorize that this is caused by the adventurer becoming part of the civilisation he was originally and moving around in the two weeks between his retirement and unretirement. Thus, when loaded, the game has two locations for him: The one you were at when you retired him, and where he moved while retired. That seems like it could plausibly cause the toggling.

Example save available at http://dffd.wimbli.com/file.php?id=8820 [^] Unretiring either of the adventurers there should initiate the toggling.
No tags attached.
duplicate of 0006792resolved Toady One Using a retired adventurer spawns a clone 
Issue History
2014-07-09 16:42ArcvastiNew Issue
2014-07-09 16:43ArcvastiIssue Monitored: Arcvasti
2014-07-09 17:04FootkerchiefRelationship addedrelated to 0006792
2014-07-09 17:05FootkerchiefSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=9481#r9481
2014-07-11 13:07Toady OneNote Added: 0025832
2014-07-11 13:07Toady OneRelationship replacedduplicate of 0006792
2014-07-11 13:07Toady OneStatusnew => resolved
2014-07-11 13:07Toady OneResolutionopen => duplicate
2014-07-11 13:07Toady OneAssigned To => Toady One

Notes
(0025832)
Toady One   
2014-07-11 13:07   
Fixing the basic cloning issue fixed the save, so I'll link this back to 6792.