Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0006913 | Dwarf Fortress | Dwarf Mode -- Reclaim | public | 2014-07-09 21:05 | 2014-09-14 09:43 |
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Reporter | Elektroman | |
Assigned To | Toady One | |
Priority | high | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | PC | OS | Windows | OS Version | Seven |
Product Version | 0.40.01 | |
Target Version | | Fixed in Version | 0.40.07 | |
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Summary | 0006913: Un-retiring leads to dwarves being prisoners of the hidden parts of the map. |
Description | I reclaimed a fort lost by my civilization during worldgen, and retired it shortly after.
I then un-retired it, only to find half of my dwarves spawned in the obscured parts of the fortress (parts that I had explored before retirement), and could not do anything (not even move), causing job cancellation spam. The parts stayed obscured, and the blocked dwarves were freed only when non-blocked dwarves un-obscured their zones by visiting them. |
Steps To Reproduce | 1 - Reclaim a fort lost during worldgen
2 - Retire the aforesaid fort
3 - Un-retire the aforementioned fort
4 - Look for your dwarves
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Additional Information | I also noticed a massive FPS drop right after un-retirement, despite the fact that the fort contained a ridiculously small amount of items and creatures. |
Tags | No tags attached. |
Relationships | has duplicate | 0007392 | resolved | Dwarfu | Previously revealed areas hidden after unretiring | has duplicate | 0007620 | resolved | Dwarfu | Fortress semi revealed after un-retiring, dwarfs trapped in unrevealed areas. | related to | 0006549 | new | | Fortress unretirement causes lag / slowness with military usage |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-07-09 21:05 | Elektroman | New Issue | |
2014-07-12 11:19 | Footkerchief | Relationship added | related to 0006549 |
2014-07-16 13:23 | Dwarfu | Relationship added | has duplicate 0007392 |
2014-07-16 17:19 | Talvieno | Note Added: 0026692 | |
2014-07-25 19:21 | Dwarfu | Relationship added | has duplicate 0007620 |
2014-07-25 19:21 | Dwarfu | Issue Monitored: Legendsmith | |
2014-07-25 19:25 | Dwarfu | Note Added: 0027570 | |
2014-07-25 19:25 | Dwarfu | Assigned To | => Dwarfu |
2014-07-25 19:25 | Dwarfu | Status | new => acknowledged |
2014-07-25 19:26 | Dwarfu | Sticky Issue | No => Yes |
2014-08-03 09:16 | Talvieno | Note Added: 0028214 | |
2014-08-03 15:51 | thvaz | Note Added: 0028242 | |
2014-08-03 15:52 | thvaz | Issue Monitored: thvaz | |
2014-08-03 16:16 | Talvieno | Issue Monitored: Talvieno | |
2014-08-08 09:03 | Footkerchief | Status | acknowledged => confirmed |
2014-08-08 09:05 | 4maskwolf | Issue Monitored: 4maskwolf | |
2014-08-09 10:19 | Skid | Note Added: 0028649 | |
2014-08-09 11:55 | Toady One | Status | confirmed => resolved |
2014-08-09 11:55 | Toady One | Fixed in Version | => Next Version |
2014-08-09 11:55 | Toady One | Resolution | open => fixed |
2014-08-09 11:55 | Toady One | Assigned To | Dwarfu => Toady One |
2014-08-09 12:50 | thvaz | Issue End Monitor: thvaz | |
2014-08-09 12:55 | 4maskwolf | Issue End Monitor: 4maskwolf | |
2014-08-09 14:50 | Talvieno | Issue End Monitor: Talvieno | |
2014-09-14 09:43 | lethosor | Sticky Issue | Yes => No |
Notes |
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Happened across this one myself... it's quite the game-breaker. |
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(0027570)
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Dwarfu
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2014-07-25 19:25
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(0028242)
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thvaz
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2014-08-03 15:51
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Suggestion: disable the obscuring of the fortress after the unretiring. This is the cause of the extremely low performance after unretiring and it is breaking this new feature. |
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(0028649)
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Skid
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2014-08-09 10:19
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Step 1 is not required to replicate. Can be done with any fortress that has long exploratory tunnels that dwarves can be lost in. |
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