Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0006985 | Dwarf Fortress | Material Properties | public | 2014-07-10 16:40 | 2014-07-25 13:35 |
Reporter | Quietust | ||||
Assigned To | Toady One | ||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 0.40.02 | ||||
Target Version | Fixed in Version | 0.40.05 | |||
Summary | 0006985: Some wood densities not applied properly | ||||
Description | The following trees are defining their SOLID_DENSITY near the bottom of their tokens, which in a few cases causes the density to be applied to the wrong material: TOWER_CAP (okay) BLACK_CAP (okay) NETHER_CAP (okay) GOBLIN_CAP (okay) FUNGIWOOD (okay) TUNNEL_TUBE (okay) SPORE_TREE (okay) BLOOD_THORN (okay) GLUMPRONG (okay) FEATHER (bad, applied to EGG) HIGHWOOD (bad, applied to FLOWER) | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | Probable Quick Fix | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2014-07-10 16:40 | Quietust | New Issue | |||
2014-07-10 16:58 | Footkerchief | Tag Attached: Probable Quick Fix | |||
2014-07-25 13:35 | Toady One | Status | new => resolved | ||
2014-07-25 13:35 | Toady One | Fixed in Version | => Next Version | ||
2014-07-25 13:35 | Toady One | Resolution | open => fixed | ||
2014-07-25 13:35 | Toady One | Assigned To | => Toady One |
There are no notes attached to this issue. |