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0007064Dwarf FortressAdventure Mode -- Sitespublic2014-07-11 10:032014-07-11 10:28
4maskwolf 
Footkerchief 
normalcrashrandom
resolvedduplicate 
0.40.02 
 
0007064: Starting adventurer in civ of only player fort crashes game
I generated a pocket world where the dwarven civilization had been wiped out some 400 years prior to the end of worldgen. I then started in fortress mode, created a fortress, then retired it. I then went to start an adventurer, and the new civilization of my fortress was listed among the choices. I built my character, but the game crashed before placing my adventurer on the site. However, after I tried again, it placed my no-skill peasant that I used for a test on the site just fine. There is nothing to be found in the errorlog.
1. Generate a pocket world with no dwarf civ.
2. Create a dwarf fortress.
3. Retire the fortress.
4. Create an adventurer of the new civilization.
http://dffd.wimbli.com/file.php?id=8871 [^] is the save from before the second attempt(which did place my dwarf). I'm going to check this a couple more times.
No tags attached.
duplicate of 0006915resolved Toady One Crash when starting adventurer in retired fortress 
Issue History
2014-07-11 10:034maskwolfNew Issue
2014-07-11 10:054maskwolfNote Added: 0025780
2014-07-11 10:164maskwolfNote Added: 0025784
2014-07-11 10:28FootkerchiefRelationship addedduplicate of 0006915
2014-07-11 10:28FootkerchiefStatusnew => resolved
2014-07-11 10:28FootkerchiefResolutionopen => duplicate
2014-07-11 10:28FootkerchiefAssigned To => Footkerchief

Notes
(0025780)
4maskwolf   
2014-07-11 10:05   
I need to read: duplicate of 0006915, except it doesn't always crash the game.
(0025784)
4maskwolf   
2014-07-11 10:16   
New save of the game with the one adventurer who actually got placed on site: need to test whether or not he can be taken over. http://dffd.wimbli.com/file.php?id=8872 [^]