Dwarf Fortress Bug Tracker - Dwarf Fortress
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0007111Dwarf FortressDwarf Mode -- Skills and Professionspublic2014-07-11 21:292014-08-02 05:26
Jiman 
Dwarfu 
normalminoralways
acknowledgedopen 
0.40.02 
 
0007111: My Dwarves are leveling skills to near Legendary before the first year is over.
My Miners and my stonecrafters are reaching near legendary levels before the first year is over. I was told this may have to do with "job speeds and movement speeds finally separating entirely" but not correctly balanced in terms of job speed.

I am also noticing that I am able to get done a lot more in a shorter time span... which would go along with the job speed theory again.
Play Dwarf Fortress in fortress mode, observe rate and speed of jobs and skill progression.
haste, progression, speed, time
related to 0007588resolved Toady One Social skill gains by attending parties is off the charts 
Issue History
2014-07-11 21:29JimanNew Issue
2014-07-11 22:32Rafal99Note Added: 0025941
2014-07-11 23:56newjrmint15Note Added: 0025947
2014-07-14 09:12JimanNote Added: 0026325
2014-07-14 09:14JimanTag Attached: time
2014-07-14 09:14JimanTag Attached: haste
2014-07-14 09:14JimanTag Attached: progression
2014-07-14 09:14JimanTag Attached: speed
2014-07-15 00:48accursedCursiveNote Added: 0026437
2014-07-15 12:46JimanNote Added: 0026522
2014-07-15 12:56cephaloNote Added: 0026524
2014-07-15 13:424maskwolfIssue Monitored: 4maskwolf
2014-07-23 15:28FootkerchiefRelationship addedrelated to 0007588
2014-08-01 22:27JimanNote Added: 0028126
2014-08-02 05:26DwarfuAssigned To => Dwarfu
2014-08-02 05:26DwarfuStatusnew => acknowledged

Notes
(0025941)
Rafal99   
2014-07-11 22:32   
Miners seem faster indeed.
In previous version they could reach Legendary in second year.

Now I have legendary miner in late Summer of the first year.
(0025947)
newjrmint15   
2014-07-11 23:56   
i always felt as though my miners were legendary first year even in the previous version. not so much on all other jobs though.
(0026325)
Jiman   
2014-07-14 09:12   
in .40.03 this does still occur. My fortress is far past what it should be and it isn't even fall yet in the first year.
(0026437)
accursedCursive   
2014-07-15 00:48   
Miner levels up exceptionally quickly because of how generous the exp is, and the fact that although more exp is required for higher levels, exp is gained much faster at later levels as he rapidly increases in speed.
Also, there are many attributes that increase mining speed and therefore exp gain; check http://dwarffortresswiki.org/index.php/DF2014:Attribute [^] and see how good your miner's attributes that affect mining are.
(0026522)
Jiman   
2014-07-15 12:46   
It isn't just mining itself, its all skills that I have observed so far.

ToadyOne already made a comment of what could be causing this, "There's a generic "job" move that functions as a throttle for job completion, but there are places that avoid that."
http://www.bay12forums.com/smf/index.php?topic=140544.msg5475034#msg5475034 [^]
(0026524)
cephalo   
2014-07-15 12:56   
It's interesting. There was a problem in previous versions where doctors would always lose all of their doctor skills eventually, because it wasn't feasible to injure enough dwarves to keep skill decay from happening.

Could this be the consequence of an attempt to fix that?
(0028126)
Jiman   
2014-08-01 22:27   
It seems that in .40.05 this issue has lessen somewhat. I have a Theory what could of caused this increased time issue I encountered.

Currently the game takes time every month I believe to calculate and do troop movements on the map (2 weeks.) Toady One said this takes about 20 seconds before and now it only takes about 10 seconds. Maybe during play the consequence of this occurring is that you (the player) would get 20 seconds extra as the game calculated and did these troop movements.

That would mean that every year you get 4 minutes extra time to do stuff you want to do. Now it should be less then 2 minutes extra time vs .34.11.