Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0007181 | Dwarf Fortress | Pathfinding | public | 2014-07-12 21:46 | 2014-12-28 14:30 |
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Reporter | Button | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | unable to reproduce | |
Platform | | OS | Windows | OS Version | 7 |
Product Version | 0.40.02 | |
Target Version | | Fixed in Version | | |
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Summary | 0007181: Merchant Stuck On Ramp |
Description | A merchant leading a pack animal pathed across an area I was channeling out. I'm not sure what the order of events was, but when I looked, the merchant was stuck on the top of the ramp. I removed the ramp to try and fix the problem, and then he was floating in midair. (There is a save of the bug at this point at http://dffd.wimbli.com/file.php?id=8926 [^] .)
Building a wall underneath the merchant fixed the problem. |
Steps To Reproduce | |
Additional Information | |
Tags | falling, Save Included, stuck |
Relationships | related to | 0007140 | new | | Flying dwarf | related to | 0004561 | new | | Newly built wall freezes caravan, even after it's removed |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-07-12 21:46 | Button | New Issue | |
2014-07-12 21:46 | Button | Tag Attached: Save Included | |
2014-07-13 00:18 | Footkerchief | Relationship added | related to 0007140 |
2014-07-13 09:21 | Footkerchief | Relationship added | related to 0004561 |
2014-07-13 09:27 | Kennel | Tag Attached: stuck | |
2014-07-13 09:30 | Kennel | Tag Attached: falling | |
2014-12-28 12:59 | Button | Note Added: 0031543 | |
2014-12-28 14:30 | Footkerchief | Note Added: 0031545 | |
2014-12-28 14:30 | Footkerchief | Status | new => resolved |
2014-12-28 14:30 | Footkerchief | Resolution | open => unable to reproduce |
2014-12-28 14:30 | Footkerchief | Assigned To | => Footkerchief |